584 issues found

0

Votes
Not Reproducible
I reported this problem already in issue 6780, but the ticket was simply closed ...
Here is another example that shows the problem of too-bright skin in ue4.
Here, I experimented with a cavity map as blend map that is transferred correctly while the rest of the face is too bright. The torso...More
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Submitted by Mikay²

0

Votes
Assigned
Steps to reproduce issue:
1- Open a fresh character creator 3 project
2- Double click the 4K_CC3_Base_Female from the High Resolution of Essential skin and click Apply...More
  •  0
  •  1087
Submitted by trafalgamer

0

Votes
Released
This is an elder bug, and it comes back in CC 3.1 (and stay alive in 3.11). You cannot simply save, you must saveAs everytime....More
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  •  1087
Submitted by Alexxander

0

Votes
Closed
I can't really give you steps to reproduce since every time I use Pro mode in Headshot I get this problem. Even when my client and I use the same images his works fine while mine always gives me black, demonic eyes.
My steps: Load CC3, go to HeadShot tab, select an image I was mailed or that...More
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Submitted by mybadstudios

0

Votes
Not a Bug
The exported CC3.02 character feets are misplaced, after import to UE 4.20.3.
Example: See attached image TaskForce_C
General: To setup CC3 imports in UE, basically set retargeting options inside the Skeleton Tree for the following bones, per...More
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  •  1086
Submitted by unit23

0

Votes
Active
Installing Omniverse Connector via omniverse launcher fails!
Here is the error message:
"Error occurred during installation of REALLUSION CHARACTER CREATOR 3.44: [46db1781-1064-42f8-a4ac-f7c986cb6a7c] Cannot sign URL for download, the server has returned HTTP403"...More
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  •  1079
Submitted by sarah539885

0

Votes
Assigned
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter).
But having this on a default project does not look good at all (see the screenshot)
Please change spot light...More
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  •  1074
Submitted by 4u2ges

1

Votes
Assigned
Character's face is irreparably skewed/rotated in relation to the rest of the head with Pro Mode.
No matter how I modify this image, headshot will not recognize it as dead-on and it gets projected onto the model rotated and shifted. I've tried adding ears, removing all symmetry, de-lighting...More
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  •  1073
Submitted by a_ggghost

0

Votes
Closed
Im still having this same issue i tried what was suggested but it didnt work, won't let me reply to original post. https://www.reallusion.com/FeedBackTracker/Issue/Daz3D-hair-imports...More
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  •  1071
Submitted by edorseey03

0

Votes
Released
OBJ created in Blender 2.79, and verified it is a valid OBJ.
Following steps from http://manual.reallusion.com/Character_Creator_3/ENU/3/Default.htm#Character_Creator_3/3/06_Customizing_Morphing_Sliders/Morphing_Default_Character.htm
I create OBJ morphs from an exported base.obj with key...More
  •  3
  •  1071
Submitted by eternityblue
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