391 issues found

0

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If i use a blend such as the Herculean Body that I believe comes from your anatomy pack, when it scales the character it pushes the feet below the 0 ground plane. It doesn't seem to correct for this. It also happened on another character where it reduced the character and the feet were floating...More
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Submitted by gio_857950

0

Votes
Not a Bug
1. Create character base in CC3 then select GoZ to Zbrush.
2. Edit base mesh using Subdivide; Move; various brushes.
3. Delete lower subdivision levels....More
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Submitted by battlechaser78

1

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Active
cool that u implemented pose into goz, but it's pretty much useless unless wee can bring the pose back into CC3?!...More

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Released
Issue #5690
https://www.reallusion.com/FeedBackTracker/Issue/Character-Creator-3-fails-to-start-after-Iray-plugin-1-1-update
上記の問題はCC3 v3.1で解決し、IrayプラグインをインストールしてもCC3は正常に起動するようになりました。...More
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Submitted by iroha-umegiri

2

Votes
Active
We need more export options, but at least direct x, its a common format to export to and most people working in direct x need this export option....More
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Submitted by danielswright2311_182877

1

Votes
Assigned
Originally I noticed that eyes imported from Daz3d with larger eyes did not fully close. I attempted a test with the default model and noticed that if the eyes are larger than normal, even with the base mesh, it will not fully close. This should be considered a bug if the base mesh is having...More
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Submitted by skwiggs1983

2

Votes
Active
currently the character from CC3 is around 16k poligons with 32k tris, which while overal still a good number, could be good to add a "more high poly version" for more "ending game pcs and top consoles like xbox one and ps4 and for the income future of ps5 and new xbox, many triple A games...More
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Submitted by Ellessarr

1

Votes
Not Reproducible
I have Character Creator 3.21 Pipeline. I have created a character with clothing which has largely been created from imported 3rd party clothes. There are 12 layers in total. When I attempt to export to Unity (2048 max texture, no embedded textures, default or no pose data) the process hangs...More
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  •  994
Submitted by daithi

7

Votes
Active
hi it would be cool if you had a plugin for cc3 that could create morphs for accessories and hair, like for the teeth and eyes...More

0

Votes
Assigned
I've been trying to LOD export and merge materials by type with the new paladin armour set that got released recently so that there are less materials, but when I have lots of accessories and pieces of armour on, it stops at 75% and crashes. How do I get this issue resolved?...More
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Submitted by silverseb2
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