62 issues found

0

Votes
Released
Doesn't matter how i try, my video export doesn't render correctly as it should.
MOVE export. Codec installed working on other projects.
https://youtu.be/ne41I2RNu7Q...More
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Submitted by boxels

0

Votes
Released
Even if I undock the timeline, when nothing is added to the scene it is not getting resized.
We should have the ability to move and resize the timeline even when docked.
It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
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Submitted by Famekrafts

0

Votes
Released
Please see post here...
https://forum.reallusion.com/531005/Facial-Animation-Setup...More
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Submitted by Dr JP

1

Votes
Active
1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions.
2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
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Submitted by Tarampa Studios

2

Votes
Active
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE.
The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it.
Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
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Submitted by Famekrafts

0

Votes
Not a Bug
Hi, the option to create a "New Folder" in the Custom library is missing from the drop-down menu, as shown in the attached screenshot....More
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Submitted by Tarampa Studios

0

Votes
Closed
Dear Dev-Team,
wish you a good new year.
I tried to animate the eye and the inner pupil/iris/eyeball separately in Composer Mode....More
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Submitted by BrandyDE

0

Votes
Released
sprite tab disabled while editing...More
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Submitted by mbdeir663

1

Votes
Assigned
Hello, i asume CTA5 can import CTA4 projects. While doing so CTA5 seems to loose data while converting. A char that eyes were closed in the CTA4 project appeared open in CTA5. The Character in the zip is based on "Ted" and in the face key editor i used template: Sad 3.
I just found out that...More
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Submitted by K_Digital

0

Votes
Released
I had both bonehands named the same RHandBone: in the layers and it caused the whole program to crash. It would be nice if the error log was able to pop up and show where the problem was......More
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Submitted by Dr JP