80 issues found

3

Votes
Active
Iclone has a particle engine, why that cannot be used in CTA5? With springs added, particles could actually interact with springs to create some very cool effects.
I understand it is in 3D but particles can be created in 2 axes also.
Right now I have to rely on third-party particle engines...More
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Submitted by Famekrafts

1

Votes
Assigned
Hello, i asume CTA5 can import CTA4 projects. While doing so CTA5 seems to loose data while converting. A char that eyes were closed in the CTA4 project appeared open in CTA5. The Character in the zip is based on "Ted" and in the face key editor i used template: Sad 3.
I just found out that...More
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Submitted by K_Digital

0

Votes
Released
Doesn't matter how i try, my video export doesn't render correctly as it should.
MOVE export. Codec installed working on other projects.
https://youtu.be/ne41I2RNu7Q...More
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Submitted by boxels

2

Votes
Active
Imported SVGs do not seem to support blur. Blur is very useful to create lighting effects such as reflections/shadows on objects or shafts of light etc...
Thanks...More
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Submitted by mschack

4

Votes
Active
A few more updates in the evolution in CTA5 vector animation and we'll have a software people will flock to for animation. Here are a few things that would make CTA even more powerful for animation.
1. VERTICES ANIMATION:
The ability to take a vertice of any vector object and animate that...More
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Submitted by boxels

0

Votes
Released
Even if I undock the timeline, when nothing is added to the scene it is not getting resized.
We should have the ability to move and resize the timeline even when docked.
It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
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Submitted by Famekrafts

0

Votes
Closed
Dear Dev-Team,
wish you a good new year.
I tried to animate the eye and the inner pupil/iris/eyeball separately in Composer Mode....More
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Submitted by BrandyDE

2

Votes
Active
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE.
The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it.
Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
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Submitted by Famekrafts

6

Votes
Active
CTA5 is becoming more powerful, however it takes a lot to get things to feel alives rather than static. Blender 2D with its new grease pencil allows you to add modifiers. Imagine CTA5 allowing people to create and share their own modifiers, where we can get movement on our characters without...More
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  •  348
Submitted by boxels

1

Votes
Active
1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions.
2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
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Submitted by Tarampa Studios