I'd like to suggest adding the ability to reverse a motion clip in CTA4.4. So if a character does a dance motion for instance you can copy that same dance motion just past it, choose reverse and the character does all the dance moves in reverse....More
When I import or save models (examples: actor, scene & prop files) which is more file size & when I open or save projects with the models I use which is more file size takes more time. So can you make an update for making it take the amount of time it takes when I open or save a blank project...More
Is it possible to loop a 2D motion that is applied to a character? After applying the 3D motion eg. walk. And I drag the motion to loop it. It will repeat but it jumps back to the starting position. I can not see an option to align the hips to the end of the previous cycle like we can with...More
When you add a flag to the timeline, the flag icon is at the bottom of the timeline instead of in the middle. When adding additional tracks underneath, it gets covered up. This makes it difficult to move and delete the flags....More
In CTA4.4 you can "Lock to Hip" and choose "Camera Tracking" to follow the character while you preview an .rlmotion. I want to suggest that Reallusion give users the option to export those camera moves when you choose Apply to Timeline. And/or add a camera option to follow a character in the...More
MASSIVE FRUSTRATION I have one character on a blank screen and when I try an move that character to a starting point (or anywhere on screen) in my animation it creates a movement which I don't want. I try to Remove Object Animation and the program CRASHES. 1 Actor on screen and NOTHING ELSE...More
Video attached as reference. The prop "NEWS" was attached to the character in Composer Mode. It was DEFORMED when the character put it on the table....More
There needs to be a note on the Using Accessories Page that the hats and hair are not compatible for 360 heads. The content packs for additional accessories have this disclaimer but it is not in the manual....More