360 issues found

2

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Here's a very very simple improvement but very very needed: rather than calling all RLDownload installers by a single generic name, please name each installer after the content it's meant to install! I rename them manually. I would like to see this made retroactive, so existing content installers...More
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Submitted by General Picture Animation

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Tonight I created my own cartoon hand on top of the Dummy S2 from the Bone Hand section. A tedious job, but worth it. Looks good. Except when you pick a hand in the Hand Editor that is not open but facing backwards. It looks as if the layer order is wrong. The finger parts are stacked in the...More
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Submitted by StudioMM

1

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When I import or save models (examples: actor, scene & prop files) which is more file size & when I open or save projects with the models I use which is more file size takes more time. So can you make an update for making it take the amount of time it takes when I open or save a blank project...More
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Submitted by Unknown User

3

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All windows should be dockable. It is very difficult sometimes to see what is going on below a menu when trying to animate or edit an object. Not everyone who uses the program uses two monitors....More
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Submitted by deborah_293014

2

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The action menu should be its own menu. When there are too many actions in the menu, it becomes difficult to view them all....More
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Submitted by deborah_293014

1

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The tutorial page needs to be updated: https://www.reallusion.com/cartoon-animator/tutorial.html
The Adding Clothing to G3 Characters in Photoshop, Stylizing G3 Characters in Photoshop, Changing G3 Color Style in Photoshop, and Animated Accessory Design videos should be under the Photoshop...More
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Submitted by deborah_293014

1

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When you add a flag to the timeline, the flag icon is at the bottom of the timeline instead of in the middle. When adding additional tracks underneath, it gets covered up. This makes it difficult to move and delete the flags....More
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Submitted by deborah_293014

1

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The Cartoon Animator 4 manual says the 3d animations can be applied to any character in the Diagrams for 3D and 2D motions. This is also under the Using Character Motions section.
The marketing page for the Pipeline version says they can only be applied to G2 characters. Please update the...More
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Submitted by deborah_293014

1

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There needs to be a note on the Using Accessories Page that the hats and hair are not compatible for 360 heads. The content packs for additional accessories have this disclaimer but it is not in the manual....More
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Submitted by deborah_293014

1

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There is no real pipeline for G2 characters and props. It is very hard to edit them. The documentation is confusing as it doesn't mention Adobe Animate as the program needed to animate the vector files. You have to search for the file types needed (flv, fla, swf). There also is not a plugin...More
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Submitted by deborah_293014
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