198 issues found

0

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Would it be possible to have a SAVE button as well as a SAVE AS button, and also could we have an autosave feature which we can switch on or off from preferences.
I am making these suggestions as I am having multiple crashes with one particular animation I am creating and I keep having to...More
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Submitted by Macdonut

2

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Sometimes there is a need to bring the entire character forward or back (Z axis) or left or right (X) or up or down (Y) by a specific number of units. It is easy enough when the character is static but when there is a lot of Transform animation already in place it becomes a bit of a pain because...More
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Submitted by candlelight2007

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Here's the use case. I created an animation project and half way through there was a need to push all the animation for one character (transform, motion, facial animation, etc) a few keyframes down the timeline in order to make room for the intro. I have not been able to find a way to do it...More
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Submitted by candlelight2007

3

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Active
I use 720p (1280x720) frame size a lot. Unfortunately the only way to set frame size is through Render window for each project. Often times when I start a new project I forget to set the frame size until the project is ready to render and then changing frame size messes up the entire scene...More
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Submitted by candlelight2007

6

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Cartoon Animator is a very potent tool. You can create some nice animations with it. However when it comes to exporting, exchanging and re-using animations it is still somehow limited.
There is a new open format which has made its way into Telegram chat clients for animated stickers. It's...More
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Submitted by masterjoe

0

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Loop animation applied to a character (eg. walk motion) will make the character move from one point to another instead of remaining on the same spot.
I notice this problem is intermittent.
The problem makes looping a motion (eg. walk) troublesome....More
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Submitted by vepop

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It doesn't seem to happen every single time but frequently enough for it to be a nuisance. Sometimes - and I was unable to figure out what the scenario is - when you edit a character in the external editor the mask layer in PSD template for the eyes (Normal) turns off by itself for no apparent...More
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Submitted by candlelight2007

0

Votes
Released
This seems to be happening pretty consistently. I was building a character; more accurately I was modifying Martha character by replacing a few sprites and adding a few new ones. I did a few PSD (Affinity) round trips as I was doing some tweaks along the way and everything seemed to be working...More
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Submitted by candlelight2007

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When I work with heads that have a longer snout - especially the ones that have additional facial components that extend into the nose area like colour spots, freckles, etc - I find that masking them at higher angles (45-90 degrees) can be challenging because currently CA can only mask against...More
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Submitted by candlelight2007

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It would be great to have the ability to copy selected facial features rather than all at once, similar to the way Mirroring works. Right now it only allows to copy the whole set....More
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Submitted by candlelight2007