I use an obj file as its input. After body rig, hand rig, choosing motion, then export FBX (any target app). I tried the fbx in blender and autodesk FBX review. Both show T-pos only. The AccuRig version is 1.3.9. Please help. Thank you....More
I used Actor Core Accurig to give my model a rig to control. once i was done, I downloaded auto setup for blender to riggify the model once ported from Accurig. first, the models rest pose was odd, i had to clear all transformations for it to have a normal t pose. second, when i riggified it...More
After going through the rigging process, AccuRIG has stopped showing the 3D model in the final "Check Animation" step after hand rigging. I'm on Windows 10 with an RTX 3070 on version 1.3.8. I've tried: - Reinstalling AccurRIG...More
I keep getting the error that my polycount for my imported mesh is too high (above 600K) when it is clearly not. I have checked my polygon count in my 3D app, and it is well below 600K. I even reduced the polygon count by HALF just to be sure, and Accurig still thinks its above 600K. How can...More
1. Can I use the program offline? Or can I use it offline after logging in? 2. When logging in, you need a whitelist address to exclude from the firewall....More