Pose offset rigs upload to Acter Core, I see them working on the website, but downloading them (into Blender) the offsets are not coming thru, the arms are still entering the body, vs using the corrected pose offset rig....More
I open AccuRig standalone app on windows 11; I do what needs to be done, then close it (clicking 'X' in top right corner), yet it remains open in task manager taking 10-15% of CPU usage. You have to open task manager and end the task manually....More
I use an obj file as its input. After body rig, hand rig, choosing motion, then export FBX (any target app). I tried the fbx in blender and autodesk FBX review. Both show T-pos only. The AccuRig version is 1.3.9. Please help. Thank you....More
Creating a character in Accurig, I’ve adjusted the bone rotations to fix the head, feet etc with the offsets panel on the right side. None of the offsets are applied when I export the model for Unreal. ??...More
Hello, The site has an issue and I cannot login neither explore the site. Please fixed it as soon as possible. I need to purchase some animations....More
Mirror and Move in place options seem to only work half the time for me. I'm using Firefox. This issue has been ongoing ever since I first purchased motions a few months back....More
Exported and downloaded a bunch of animations for Unity, however they all came out with single frame tposes. Testing them in Blender yields the same results, all t-poses. Better FBX importer shows many keyframes, however with no animation, just t pose. Using animations exported for Blender...More