58 issues found

1

Votes
Not Reproducible
When I try to import an FBX file into Unreal Engine and enable the options "Use T0 As Ref Pose" and "Import Morph Targets," it causes the program to crash. I tried UE5.2, 5.1, 5.0 but all shows the same problem. I attempted to use different versions of Unreal Engine (specifically UE5.2, 5.1...More
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Submitted by funza15

1

Votes
Not Reproducible
When loading an FBX file. The application turns white. There is no exit or minus option either but the window is still moveable....More
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Submitted by thomasblackfire0

1

Votes
Not Reproducible
my file is onl 17.2 MB help- and the loading it always jump to 18% and the 24% and then 98% but still error to import...More
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Submitted by adek.unyu123

0

Votes
Active
Certain Fbx Characters (Blender xported) are not Visible in Accurig 1.3.4. You can rig them (auto) and after the Process has finished char become visible. See Attachements.
Win10, 32Gb, Gtx1080ti...More
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Submitted by K_Digital

0

Votes
Assigned
I am reaching out to you regarding a persistent issue I am encountering with AccuRIG. Despite numerous attempts, I have been unable to upload any of my actor models to Actorcore. Each time I attempt to do so, I receive the following error message: "Error Occurred while uploading character to...More
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Submitted by asyncresearchinstitute

0

Votes
Active
In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more).
If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and
It also generates v_none for every geo you use in the...More
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Submitted by julez4002

0

Votes
Not Reproducible
1) Install accuRIG 1.3.3 on Windows 11. (Don't start from installer, or do, it doesn't seem to matter).
2) Double click on desktop shortcut.
3) Window appears...More
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Bug
Submitted by Arlorean

0

Votes
Active
I downloaded the rigged character following your tutorial and tried to import it into Maya.
it pops out a warning window every time, saying: The FBX plug-in has detected
Non-uniform scaling values. The following nodes (or their parents) have non-standard Maya scaling inheritance (RSrs). The...More
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Submitted by david.wei

0

Votes
Assigned
When I open the program and I want to upload a character, the program shutdown everytime.
I have an Alienware M4, so is not about specs....More
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Submitted by rnzf

0

Votes
Assigned
After successfully importing a character and rigging, I am unable to export to ActorCore.
When clicking the window "Upload to Actorcore", the process stops at 10% and results in the error
"error occured while uploading character to actorcore"...More
  •  2
  •  136
Submitted by pedrofirmino7
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