AccuRIG is a great tool, thanks to all the developers. Just a few clicks and you have a character. what I wish and I know that it is difficult that there will also be bones for the face. Thanks again...More
As I use it mostly for game development especiately mobile/VR, the rig is quite complex. I would appreciate if there will be some toggles or something similar to hand fingers, where you can select 0. These are the areas that I think could be simplified: Foot fingers - add option to have just...More
I just installed AccuRig on my laptop, and I am trying to rig a character. But when I tap to import it, nothing happens. No loading screen, no error message, no action at all! And the same happens with Sample Characters which are provided by Actorcore itself. (Ιt happens both when I'm logged...More
Creating a character in Accurig, I’ve adjusted the bone rotations to fix the head, feet etc with the offsets panel on the right side. None of the offsets are applied when I export the model for Unreal. ??...More
being able to view mesh when placing guides would be great. when the custom model has specific topology on knees and elbows it would be great to easily see it...More
I used Actor Core Accurig to give my model a rig to control. once i was done, I downloaded auto setup for blender to riggify the model once ported from Accurig. first, the models rest pose was odd, i had to clear all transformations for it to have a normal t pose. second, when i riggified it...More
Suddenly Accurig started giving me this white box issue. I reinstalled it and updated my GPU drivers but nothing helped. Steps to reproduce -> Install and open Accurig Result - A white box appears that doesn't go away and won't let you use the application...More