178 issues found

1

Votes
Active
As I use it mostly for game development especiately mobile/VR, the rig is quite complex. I would appreciate if there will be some toggles or something similar to hand fingers, where you can select 0. These are the areas that I think could be simplified:
Foot fingers - add option to have just...More
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Submitted by klementmartin

0

Votes
Active
AccuRIG is a great tool, thanks to all the developers. Just a few clicks and you have a character.
what I wish and I know that it is difficult that there will also be bones for the face.
Thanks again...More
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Submitted by Barran

0

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Active
Can you add Ability to add custom bones - weapon/armour bones etc?...More
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Submitted by ShockEngine

0

Votes
Not Reproducible
Creating a character in Accurig, I’ve adjusted the bone rotations to fix the head, feet etc with the offsets panel on the right side. None of the offsets are applied when I export the model for Unreal. ??...More
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Bug
Submitted by cflowers

0

Votes
Active
My Laptop does not have the power for IClone 8
I have CC4 and but no iClone 8
It is possible to send a Accore Version for iCIone 7.93 ???????...More
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Submitted by hj

0

Votes
Active
I just installed AccuRig on my laptop, and I am trying to rig a character. But when I tap to import it, nothing happens. No loading screen, no error message, no action at all! And the same happens with Sample Characters which are provided by Actorcore itself.
(Ιt happens both when I'm logged...More
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Submitted by Unknown User

0

Votes
Not Reproducible
Suddenly Accurig started giving me this white box issue. I reinstalled it and updated my GPU drivers but nothing helped.
Steps to reproduce -> Install and open Accurig
Result - A white box appears that doesn't go away and won't let you use the application...More
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Submitted by pixelgreen.net

1

Votes
Active
Been wanting animation pack(s) for sports, football / soccer, tennis, basketball etc. Basically all sports would be great....More
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Submitted by Filovie

0

Votes
Active
being able to view mesh when placing guides would be great.
when the custom model has specific topology on knees and elbows it would be great to easily see it...More
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Submitted by jamie3d

0

Votes
Not Reproducible
I used Actor Core Accurig to give my model a rig to control. once i was done, I downloaded auto setup for blender to riggify the model once ported from Accurig. first, the models rest pose was odd, i had to clear all transformations for it to have a normal t pose. second, when i riggified it...More
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Submitted by jetix109