Animation is not reflected when the output destination is set to Custom in FBX export of Xchange7.61. The same is true for iClone 7.72, but the animation appears to load only in the target application selected in the FBX export panel. Is this a specification change like this?...More
The 3DXchange logo opens for a second then a small white 3dxhange window flashes and closes. 3DXchange 7 trial crashes on startup Windows 10, Nvidia GTX 1660 ti...More
Sometimes when content is exported via 3DXChange using the Export OBJ option, the resulting file has incorrect Materials/Textures assigned and/or the UV Mapping is incorrect. I have not been able to identify the deciding factor if the material/textures will export correctly or not. The problem...More
I'd pay 99$ ish if I could import a model into 3DX and click paint texture. Not some basic barely functional painting software, supply brushes, paint strokes, layers. I would even get Pipeline 3DX if I could use it to paint models with it....More
Not always but sometimes it crashes when i try to send from iclone to 3dxchange even simple props :( The previous version was working great. This version has so many bugs...More
Daz Extension does not map However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc. 1. Add _iCloneFaceKey.duf to respective Genesis...More
This was not a good move on Reallusion's part. It makes CC3 only Human compatible. If you wanted to create very unique creature faces and have them look like they are speaking properly, good luck because the ability to fix facial expressions was removed! We need this function back ASAP!...More
I would love to have the actual joint controlled morphs for the DAZ characters imported into iClone. The look of joints when bent are beautiful in DAZ, and odd to freaky in iClone. And I mean as an auto-set up and not some complex morph import and learn how to use scripts to fix it kind of...More
Sometimes when content is exported via 3DXChange using the Export OBJ option, the resulting file is corrupt and cannot be re-imported by 3DXChange. In software which does manage to read the corrupt file, the resulting content is not correct. I have not been able to identify what causes this...More