I found a bug with 3dxchange, details in attached video https://www.dropbox.com/s/whd0gaupiou4778/GameRecorderProject3.mp4?dl=0 https://www.dropbox.com/s/bkhhpeubzvm5sjh/GameRecorderProject72.mp4?dl=0 https://www.dropbox.com/s/rxosj05zlco64q6/GameRecorderProject73.mp4?dl=0...More
Hello RL, I got an out-of-memory message plus 3DXchange stuck when I started a batch conversion of about 400 BVH files. The whole size of the BVH is 675MB, so far less than 1 Gb and 3DXchange runs to an out of memory....More
This is a big one ... in 7.2 it's not letting me change the UV settings of meshes. This means I can't change the projection from Box to Cylinder, for example, and makes texturing impossible!...More
This has happened to me twice now while working on creating 2 models in Blender. The first time was yesterday while creating an Olivanders wand creator building. The second time was today while creating a morph animatable snake friend for my Harry Potter....More
3DXchange 7 pipeline can't export to .fbx anymore. I have restarted, tried different presets and I have also uninstalled and reinstalled it again. Exporting to .obj works. I am exporting a .iAvatar to Unity. 3 hours before it was exporting other .iAvatars with the same presets as the image...More
I have read the other issues but they are not giving full information and its not just the animations its the entire convert system. This is also using blender. firstly this character is working inside iclone 7 previously and it works perfectly in 3dexchange6 when you import and assign...More
After installing the 7. 1 update the Mixamo Animation - Convert to Non-Standard (Characterization) no longer works at all. It was working in 7.02 (after switching the Presets) but in 7.1 the exact same FBX will not convert. I also tried loading in the "Maya Human-IK_Mixamo01" Characterization...More