When I import any DAZ gen3 or 8 character into 3DXchange7 it will load fine and display. When I try to export or click "Apply to iClone" the program is busy for a while and then crashes. There is no error message, it just disappears. GPU is RTX2080 with driver 26.21.14.3086 DAZ 4.11.0.383 Pro...More
Importing fbx file into 3dxchange pipeline (previously exported from DAZ with facial mocap data on it) and accepting automated bone structure conversion, resulting with jaw not mapped warning. After manual mapping nothing could be accomplished, head is moving, but jaw and the eyes not. Its...More
I created a support case for this, and I'm creating this report because it was suggested by the person handling my support ticket. TicketID : 208922 Person handling this: Rampa...More
When using the "Convert to Non-standard"-setup to use animations from Axis Neuron, everything seems to go fine, but at one point in the animation the left arm snaps to the side. this happens to multiple animations. -- I also can't seem to attach a .zip file with the video to show the issue...More
Not able to check the boxes in the export selection to export without facial bones. This function does not work and it is creating a huge problem in unity. Although you show this to be an option in your web help guide. I have wasted many hours on this and would like this to be sorted as soon...More
Sometimes when content is exported via 3DXChange using the Export OBJ option, the resulting file has incorrect Materials/Textures assigned and/or the UV Mapping is incorrect. I have not been able to identify the deciding factor if the material/textures will export correctly or not. The problem...More
hello! I'm having serious trouble with 3dxchange! I'm importing a model used by Daz gen3 and gen8. When prompted it asks if I would like to convert to a non standard talking character and I click yes. than after it loads, the non standard button is highlighted and the facial expression key...More
Hi i having some issue with 3DXchange and iclone , i don't know why , when i apply the character to iclone in 3dxchange, all the accessories and props are merged with the body in only one mesh and i am unable to make subprop. My Character is from Character creator and i brought it in maya to...More