89 issues found

0

Votes
Assigned
This is becoming a serious issue! When I take a character and attach the staff to any part of his body other than his hand and then export him to 3DXchange the staff becomes free floating. It shows as attached to the hierarchy at the correct bone or node but it remains physically detached from...More
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Bug
Submitted by grierson

0

Votes
Released
Any time i apply custom shaders to my Daz figure, clothing, etc it causes 3d exchange to hang up )read 3d exchange is not responding). The files are relatively small (under 65 MB). What good is having spent a lot of time and money on custom iray shaders only to not be able to use them in the...More
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Submitted by kos1969

0

Votes
Closed
I watched the very informative series on importing characters from 3DXChange into Unreal Engine here: https://blog.reallusion.com/2015/12/28/tutorial-creating-game-characters-for-unreal/
In that video, the blinking animations on the characters in 3DXChange appear to be automatically reproduced...More
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Submitted by modernstoryteller

0

Votes
Assigned
I am trying to import a character from DAZ into iClone 6 by way of 3DXchange. I have read that character files (FBX) over a 100 mb cause 3DXchange to crash and that seems to be what is happening with my character file (FBX) because I've tried two versions of the character file, one with clothes...More
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Bug
Submitted by colekush

2

Votes
Duplicate
3DXcange 6.51 crashes when opening skp-files from SketchUp_2016. It works fine with files from an older version of SketchUp: SketchUp 8...More
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  •  2437
Bug
Submitted by JPR_2013

1

Votes
Active
I say plugin as I suspect that not all would need to have such a feature. But some might want such a time saver.
Often that is the only time when I have to start over due to a slightly off weight painting problem that suddenly appears when animating that wasn't caught in the tests. Now if...More
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Submitted by Dragonskunk

0

Votes
Active
On some models the textures never show up on the models when they are imported into Unity from an 3dXchange export from Iclone. I have tracked this down to the fact that the diffuse textures are not present on the UV channel 0 or 1. We need the ability to examine all the textures prior to...More
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Submitted by grierson

0

Votes
Active
I am trying to load an FBX into IClone 6.52 3D Xchange. The file I am trying to load is from 3Ds Max, FBX 108000 ko + test 304000 ko. While in Xchange the program stops and gives me an error. 32gig of memory, 25% memory use. Do not know if this is a bug or I am doing something wrong.
Windows...More
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  •  1852
Bug
Submitted by patricemiranville

0

Votes
Closed
I have bought iClone 6, 3DXhange 6.51, Character Creator 1.5, CrazyTalk 8 and some contents with full iexport license. However, I discovered that I could not export any model to FBX made from character creator that have edited the shape of the face. All items shown in the tree are dark red...More
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  •  2393
Bug
Submitted by parvaning

1

Votes
Assigned
The following bug seems to apply only to CC meshes and a few G6 meshes (such as hair). I did not notice it with G3 or G5 meshes.
Here is how to reproduce the bug using only 3DXChange (i.e. without using any 3rd party software):
1. Load a CC character with clothing into 3DXChange (e.g. CC...More
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  •  4577
Bug
Submitted by Lord Ashes