Bring Daz Content into Character Creator 5

BRING Daz CHARACTERS TO LIFE

Mix & Animate with Daz Characters

WHY Daz TO CHARACTER CREATOR?

Daz Studio has long been recognized for its premium character ecosystem and ray-traced Iray rendering for static scenes. By converting Daz characters for Character Creator, you unlock powerful real-time editing, advanced facial and body animation in iClone, and seamless integration with industry-leading 3D engines.

REFINE Daz CHARACTERS

WHICH Daz ASSETS ARE CC CONVERTIBLE?

Daz Transformer enables you to import Daz elements, from body to clothing, directly into Character Creator. All imported assets are fully editable and ready for animation in iClone, leveraging a powerful workflow with shared resources.

CC Transformer currently supports Daz Genesis 3, 8, 8.1, and 9. For detailed version compatibility, please refer to the table below.

CC5 (HD & CC3+ Base)

Software Character Type CC Character Assets / Morphable Assets
Body Shape Texture High to Low Normal Bake Outfit Shoes Hair Accessory
Daz Studio G3, G8, G8.1, G9, HD V V V V V V V

CC4 (CC3 & CC3+ Base)

Software Character Type CC Character Assets / Morphable Assets
Shape Texture High to Low Normal Bake Outfit Shoes Hair Accessory
Daz Studio V3, M3, V4, M4
G1, 2, 3, 8
HiveWire
V V V V V V
Poser V3, M3, V4, M4
HiveWire
V V V V V V

NOTE:

  1. Character Creator 5 is required to convert Daz models to HD characters using the CC3+ topology, which supports multiple subdivisions.
  2. Legacy characters (including Poser V3, M3, V4, M4, and older Daz models) are only supported in Character Creator 4 and will be imported using the legacy CC3 base.
  3. Daz character core meshes (including the body, eyes, and teeth) must retain the original base topology. If any of these meshes are hidden, deleted, modified, or replaced, the CC Transformer conversion process may fail.
  4. Character Creator does not fully support Daz Genesis characters that include genitalia.

EMPOWER Daz CHARACTERS IN CHARACTER CREATOR

Elevate realism with layered skin textures, fully customizable expressions, and dynamic wrinkle effects. The advanced CC5 HD workflow seamlessly integrates Daz characters with Character Creator to achieve full compatibility with iClone and MetaHuman animations. Readily auto-export to integrate production-ready characters in films, games, and immersive virtual experiences.   Tutorial  |  Manual

HD Mix & Morph - ActorMIXER

Starting from the Daz character’s original body shape, ActorMIXER empowers you to create consistent variations, while HD morphs deliver precise control over proportions, musculature, aging, wrinkles, and defining anatomical features. More >

Layering Skin Details - SkinGen

SkinGen and its high-resolution skin texture libraries let you layer natural skin details to enhance human realism and apply makeup for striking, glamorous results. Achieve any ethnicity, age, or stylistic vision with ease and precision. More >

Custom Expression & Dynamic Wrinkle

Create expressions with an intuitive editor to shape each character’s unique personality. With nearly 400 precise control parameters, you can fine-tune facial expressions and wrinkle details to achieve nuanced, natural, and highly expressive performances. Face Tools >    Dynamic Wrinkle >

High Quality Real-time Assets

Character Creator offers over 130,000 high-quality assets, including clothing, hairstyles, and accessories to suit any creative need. Apply real-time motions to test rigging and prepare your characters for final animation.

BRINGING Daz HD QUALITY INTO CC

Experience precise texture baking that preserves every detail and surface quality. CC5 Daz Transformer maps all Daz textures onto CC characters and converts Daz HD meshes into high-subdivision, animation-ready models.

High-Low Normal Baking

Character Creator preserves detailed mesh fidelity across multiple subdivision levels, while Daz Transformer delivers advanced normal baking tools tailored to each level. Manual

Complete Texture Transfer

Character Creator can directly process Daz texture files that follow standard naming conventions. For edge cases, the INI-based mapping system ensures precise texture application and accurate material conversion. Manual

ANIMATE Daz CHARACTERS WITH ICLONE

LIFELIKE FACIAL ANIMATION

Bring faces to life with ease. Apply a Facial Profile to access iClone facial mocap and expression editing tools. Capture, refine, and perfect expressions in real time for truly lifelike performances.

Facial Mocap

CC characters natively integrate with iClone Motion LIVE for iPhone and AccuFACE video-based tracking, while remaining fully compatible with MetaHuman Animator facial mocap.

Face Puppet & Key Edit

Characters with Facial Profiles work seamlessly with iClone Face Puppet and the Facial Key Editor, enabling fast animation and precise refinement using iClone’s advanced tools. More >

NATURAL BODY MOTION

Bring converted Daz characters to life effortlessly. Character Creator’s standardized skinning and rigging makes them fully compatible with iClone’s animation tools, mocap integrations, and vast library of ready-to-use animations.

Live Capture & Video Mocap

Turn any video into precise 3D motion with iClone Video Mocap. Capture, edit, and optimize motions effortlessly in iClone’s native format, and reuse them anytime. More >

Premium Motion Library

Create stunning character performances in less time. With Reallusion’s extensive content library, apply motions, poses, and preset animations instantly with a single click. More >

AccuPose and IK/FK Keys

Bring characters to life with ease: iClone’s AccuPose and Motion Edit tools let you craft everything from subtle hand gestures to full-body performances.

MAJOR CHARACTER WORKFLOWS

Free add-ons are available to accelerate your workflow with leading industry tools. Enjoy seamless integration with GoZ for ZBrush, CC Tools for Blender, and CC Auto Setup for automatic shader and skeleton mapping in Unreal Engine and Unity Mecanim.

Take advantage of UDIM support for Substance Painter, advanced cloth design and Alembic export with Marvelous Designer, USD workflow integration for NVIDIA Omniverse, and automatic render setup for Marmoset Toolbag, Autodesk Maya, and 3ds Max.

ADVANCED RENDERING

Cinematic Lighting

Access a collection of ready-made 3D lighting presets and scene setups designed to convey mood, enhance realism, and elevate visual style. Every setting is fully editable, giving you complete control over intensity and light direction to achieve professional-quality results. More >

RTX Render (To be released)

NVIDIA’s RTX rendering technology is now fully integrated into Character Creator and iClone, delivering ultra-fast path-traced rendering and advanced digital human shaders for cutting-edge, real-time visuals.

OPERATION GUIDE

Getting Started with Daz Workflow New!

  • Transfer Daz Character to CC
  • Edit Character in CC
  • Transfer Daz Hair, Cloth, Pose to CC

Bake Texture with Daz Character New!

  • Basic Import
  • Advanced Import
  • INI Settings
  • SkinGen UV Transfer

Customizing Expressions with Facial Profile Editor

  • Morph Editing
  • Split Slider
  • Mesh Editing
  • Expression Testing & Custom Sliders
  • Animating in iClone

Cloth Hide Mesh

  • Fix surface penetration, and save body hide mesh definition in clothes
  • Select major body parts for large area mesh hiding
  • Hide mesh by segments, and define hidden meshes with Face Selection or Brush Tool

Importing High Heel Shoes

  • Applying T-Pose before FBX export
  • Adjust high-heel foot angle in CC

Importing Morphable Assets

  • Adding rules when exporting morphable assets
  • Using imported morph sliders
  • Create morph animation in iClone

SkinGen UV Transfer Workflow with Daz

  • Transferring Single UV Materials
  • Transferring Multiple UV Materials
  • Applying G8 & G3 Materials
  • Opacity Alpha Channel Fix

Auto-Skin Weighting for Clothes

  • Import OBJ mesh as Cloth Assets
  • Using custom pose to align character with imported mesh
  • Skin Weight Transfer
  • Refine surfaces with push and pull brush tools