iClone 8 somehow all keyframes, very frame, every motion, is activated on characters. In large blocks. Not every character. It appears to be random. I am key frame animating three characters, using live face, controlling and switching cameras. Haven't been able to tell when or how this...More
I get an error when I try to send data to unreal engine. I had accidently erased the camera blueprints. I tried to add them again and I didn't have any luck. I tried to create a new project and tried....More
After the latest update to iClone, I have one specific character (CC3+ imported from CC4) that doesn't work with Accupose. Nothing happens when I try to apply a pose. I have looked and looked, but I can't find anything different about this character other than increasing the proportions morph...More
I reported an issue with the curve editor "see ISSUE 11340" Your representative replied with a suggestion for an IK in the motion layer panel, which had nothing to do with the curve editor problem When I responded pointing this out, She doubled down responding with the same IK motion layer...More
It would be a lot more useful if in the pose mixer, you can mask out body parts with more specificity, as opposed to how it is now where you can only mask the whole torso, or a whole arm, or a whole leg. This would especially be useful with the torso, since the root can radically alter the...More
1. Overview I am a frequent user of iClone, and I am writing to express my strong frustration with the current 'Look At' function's behavior. Specifically, the Weight settings (Head, Body, etc.) constantly reset to factory defaults (e.g., 70, 30) every time a target is picked or released. This...More