Hi, I’ve noticed a bug related to the Visibility track in the Timeline. When a character has a Subdivision (SubD) Level set to 1 or higher, changing their visibility (using the eye icon in the Modify panel) doesn’t create or display a key in the Timeline > Visible track....More
There is object constraints that work with physics but no bone constraints that can be added to the armature of props and accessories. These are essential tools needed for character creation. I am blown away that this program does not already have this....More
Hi, When I enable reach target for the character pelvis (for example sitting on a sofa) if after that I select character hand, to correct its position, translate gizmo jumps to other location (offset from selected point)...More
Dear Reallusion team, as the title says, linking a prop to a character or another prop and unlinking it at a different position, reverts the prop to its original starting position. Video-link attached to replicate the issue https://youtu.be/jtuQHauaw1o...More
I just purchased Motion Live today for iPhone. It’s awesome and seems to work on my iPhone SE second edition fine even though it’s not listed. However, at first I did not have any idea how to connect and I found the online manual did not help. It was a YouTube video which showed me how...More
I get an error when I try to send data to unreal engine. I had accidently erased the camera blueprints. I tried to add them again and I didn't have any luck. I tried to create a new project and tried....More
"Compared to IC8.62, project loading takes about three times longer." "Deselecting clips is abnormally slow, rendering the software unresponsive until deselection completes." Considering this state unworkable, I rolled back to IC8.62....More
After the latest update to iClone, I have one specific character (CC3+ imported from CC4) that doesn't work with Accupose. Nothing happens when I try to apply a pose. I have looked and looked, but I can't find anything different about this character other than increasing the proportions morph...More