Hi there :) Just a heads up that this page says "Align to Previous Key", but in the picture - and in iClone UI itself when you try it - the feature is called "Align to Previous Motion Layer". FYI the same page in the iClone 7 manual has the same mistake....More
Hi there, I recently discovered that if you move the character decently far away from the origin, any time you move an animation handle in Edit Motion Layer or Accupose it'll cause the characters, what I assume to be root to shift...every single time you make any sort of an adjustment or change...More
When exporting FBX files Save As dialogue window wont fill in the Scene Collection object name and it needs to be named again. This is super annoying when exporting items one by one like cameras and props....More
It would be nice to be able to save Visual Settings so that a creator can easily bring it to the next scene of a project. Also it would be nice to be able to save the setup a creator use for Rendering instead of having to reset up for each render....More
We are currently using the auto setup and live link plugins for Unreal from iClone. We have made modifications to the Unreal engine. At present, during the compilation process of the Unreal engine, it is necessary to compile the related iClone plugins. However, we are unable to compile some...More
I'm unable to open and use HD Face Control plugin v1.0. It worked the first time I started it, but afterwards clicking on Plugins - HD Face Control - Open HD Face Control does nothing. The same issue is happening in Character Creator 5....More
I have been able to use the AI renderer without fail. Suddenly it stopped working about a week ago. I deleted all the old files, uninstalled the AI renderer, reinstalled it, and still cannot render anything using the AI renderer. Keep getting the attached error messages. It is not a memory...More
I use ICLONE8 to animate my Unreal game character, he is a CC4 character, now every time I export the animation as FBX, the character is included, he is exported over and over again, I need to delete everything except the animation by other software, and then I can import the animation into...More
When I apply Translucent GI the object (on screen) becomes completely invisible and displays a feint outline of the object's interior mesh. The visibility of the object is not affected by altering the strength of opacity channel- either by slider or by adjusting the brightness on the opacity...More
We need to update the cloth physics with ability to interact with the character body and not just collision shapes. Addtion we should be able to wight paint cloth for physic like we do weight painting for the bones....More