1129 issues found

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I hpe get skin fold and veins (for example if my 3d model flex her pecs, veins get inflated u know) morph in real time for 3D not 2d only i hope soon my busness depen on this and i would like spend much money here but i cant buy untill see that. I hpe it will get solved soon less than one year...More
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Submitted by andreaperezgam

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At some point the Y rotation value on MDC of all clips turns to: -5486129280331904940316308448307637551867256351261063319178734359907556833807364995404144277218602287983627409828869311300401764923574723196575870640371069980966303440308819474410508720386432260162144672606804926544688285314320429401909517966970333183793356679169621623816316010332646431534928025744310272...More
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Bug
Submitted by animaliok

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Imported a 38 key frame animation from Unreal engine, cleaned the animation in iclone 8 and made a few edits to keyframes
Exporting FBX and Setting the range to 0 - 38 which is the total length and exporting to Unreal engine
Importing the animation and playtesting shows the animation length...More
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Submitted by doubblesixx

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I have a big problem. I don't know if it's a bug or something I'm not doing right. This error occurs when I import CC Character!
I am using iClone 8.42.3014.1, Unreal Live Link -1.31.28.1
Unreal Engine 5.1...More
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Submitted by nikofilm

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Released
creatate a scene in blender, wether using a purchsed prefab, or sculpted doesn't mater. first off, you can't export a whole scene into blender using the data link, (crashes) So you can try to save using .obj or .fbx
then import into iclone, the materials for the obkect either don't come in...More
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Submitted by ConeyJenkinsLegacyComix

1

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I exported the character to UE 5.2 with subdivision mesh level 2
after which the character’s nails in the UE viewport began to flicker strangely (see screenshot).
How to get rid of this flicker?...More
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Submitted by smaga388

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is there a way to create custom ipuppet motion to use them with the motion puppet tool? would be awesome if we could add any motion there and just mask the parts we want so we can mix it with other motion...More
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Submitted by ahingel

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Closed
After initial installation exporting FBX (avatars, props, created geometry, etc) was possible, but now the export FBX button is greyed out. This applies to any content (avatars, props, created geometry, etc).
I have tried reinstalling at rolling back to previous versions, but the problem persists...More
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Submitted by martin.s

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Votes
Released
It seems to not care about the first keyframe, just starts morph a handful of frames before last keyframe. see video....More
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Bug
Submitted by mgr0704