I have saved a large number of my RLContent installers. Note that I have renamed the RLContent installers to identify the content which is being installed. (Don't think this causes any problem). Many of my saved content installers don't execute at all. Others execute but only recognize Cartoon...More
iClone 8 show me an error when I try to enable physics to props (in this case, imported props from iClone 7). The prop I used is from my own RL Marketplace ( https://marketplace.reallusion.com/lego-dummy )...More
I used a simple image plane with depth map and i enabled smooth mesh on this. If motion blur turned on and intensity not 0, the image plane will bluried anyway....More
When i use a VFX plugin in my project i can't turn off effect on timeline. It is works only inside modify panel window with on/off buttons. This slows down the workflow if I want to do mass on and off on the timeline. Copy paste does not works in timeline when i need more on/off automation...More
Hi, If you try do a distant shot of a character, the mesh breaks up with a lot of z fighting transparency issues. Somewhat solvable with hide body mesh tool, but not always possible. For example props are breaking up, which means you would need multiple props or dresses need a certain amount...More
Hello, I would like to suggest an ability to expand content manager while working with it on second monitor. There is no any functionality right now except moving window borders. I see the most convinient way is to double click on window title. Right now, double clicking in title just swaps...More
Hello Just yesterday the new U5.4 appeared, but UNREAL LIVE LINK plugins are only for U5.3 and do not work in U5.4. Please update as soon as possible. Thank you and greetings to everyone from Rellusion...More
iClone 8 somehow all keyframes, very frame, every motion, is activated on characters. In large blocks. Not every character. It appears to be random. I am key frame animating three characters, using live face, controlling and switching cameras. Haven't been able to tell when or how this...More