652 issues found

0

Votes
Not a Bug
I imported in alembic an animation of a rolling vehicle.
I have place in the vehicle a character.
I selected the character and clicked on pick parent ( linkage ) and i pick the vehicle....More
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Submitted by info_660836

0

Votes
Not a Bug
I am unable to bake reach target. I am not able to find the button.
https://manual.reallusion.com/iClone_7/ENU/Content/iClone_7/Images/Baking_Constraints_to_Pose_04.jpg...More
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Submitted by megaoutput

0

Votes
Assigned
Hi guys. Thanks for the amazing jod you've done here with iClone 8.
Now, for some reason (not always but it has happened to me twice), if I add 4 or more cameras, the viewport doesn't show the camera list correctly. It looks it doesn't refresh the name of the last camera added. Sometimes...More
  •  1
  •  219
Bug
Submitted by Andrés Moya

1

Votes
Active
Maybe these Timeline Behaviours would be useful:
[01] The option to click and select keys in the timeline without the playhead jumping to that point.
[02] The option to timeline zoom on a selected clip / area....More
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Submitted by martin.s

0

Votes
Not a Bug
Hi I bought the 3D VFX - Virtual Studio Vol. 1 & 2 for iClone, but can't install it, saying " please install iClone first.", is it because it doesn't support iClone 8? Strange normally software is compatible downwards....More
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Submitted by anyvictor

1

Votes
Not Reproducible
I have tried using both keyboard and gamepad hotkeys to switch modes during the motion director, but they don't work. The hotkeys seem to be setup properly, I set a certain mode to trigger if I hit F2, and the other for F1, but I will start MD, and press F1 or F2 and nothing happens. It seems...More
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  •  258
Bug
Submitted by davidmaximo

0

Votes
Released
after the update to 8.1 manual keyframing in the timeline creates individual single frame poses with no transitions, the character just snaps into the pose set at the time frame The continous block of motion track seems to have gone. . I was unable to find a setting to switch this odd behaviour...More
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Submitted by blindman

0

Votes
Released
I have exported a character from Unreal Engine as an FBX, imported it into CC4 then transferred it to iClone. I can drag on an animation (tested all the ones that come with the trial version) and it works fine but when I go to the puppet tool and try and preview anything the character disappears...More
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Bug
Submitted by DM2_UK

3

Votes
Active
Control rig for IK biped / humans supplied with iClone 8 is great,
this suggestion is about usecases where one wants to animate non-standard characters in iClone, examples
• Four-legged (or more) animals...More
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  •  320
Submitted by per.furre

0

Votes
Not a Bug
In iClone 7, F11 used to launch the Iray Preview Render but that is no longer the case in iClone 8.
Instead, F11 now toggles the animation layer, leaving the Iray Preview Render without a hotkey.
Desired solution: Please reassign F11 to the Iray Preview Render and assign another hotkey to...More
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  •  310
Submitted by animagic
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