This problem occurs after a crash of iClone (version 8.12). When I relaunch iClone, I get the error message shown in smart_gallery_error.png, stating: "[CM 2] Smart Gallery not support multiple same programs to use at the the same time."...More
Final test record (drivable) car animation in Unreal with Take Recorder and add character + animation (iClone to Unreal Live Link transfer motion) https://www.youtube.com/watch?v=B1IS0IeLcG0...More
Hi. My name is Viachaslau. I am a user of your products CC and Iclone. I think this is a masterpiece and I am very grateful for your work. I would like to express my wish. In the CC and Iclone settings under Real-time Render Options I can specify the maximum texture size for real-time previews...More
The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters) Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
So for the life of me I cannot wrap my head around why we cannot import our own animation into the motion Director why there was no retargeting system included Or why the only thing we can use in motion director are the packs that they sell for $100 each and they’re basically just the mixed...More
Another day, another bug: As mentioned above, the bug appears when linking an avatar to an object or anything else. The root motion is somehow overwritten or is no longer recognized. This bug wasn't present before the latest updates made to "Link to"....More
1. Open Tabs Create a Hit on Frame Rate - How to check? use iClone's FPS counter and start closing Tabs. My suggestion is to either auto hide tabs when the mouse is over the viewport or use let users create and save tab & layout presets that are related to the workflow. (Work Flow Preset) While...More
It often takes a lot of skill to replicate scene lighting for Characters and or landscapes and we are currently only have hardware intensive IBL to work with. This method is an alternative to existing match moving procedure -instead of only having match moving applied to a camera whereas the...More