It would be great if there was an automatic way to replace a prop with anothr prop but would still have all the positioning and animations transferred to it from the other prop...More
When the morph is baked and consists of multiple child morphs, they would not follow the main Body/Tongue morphs if you copy/paste or move morph keys on a timeline as well as when you set Transition Presets. It's like child keys no longer sync with main keys and the worst part is, that after...More
Hi, I’ve found an issue with morph animations on props/objects. When animating a morph from 0 to 100, the actual transformation doesn’t start at frame 0 as expected — it only begins around frame 88, even though the morph key is set at frame 0 and the target key (100%) is at frame 100....More
I’m reporting a critical flaw in iClone’s rendering system. The viewport preview does not match the final render output. Lighting that looks correct in real-time becomes drastically darker, harsher, or completely different when using “Final Render.” The “Preview Render” option is the only...More
Give more focus on improving your two wonderful tools Character Creator and iClone. Try to refine it more like 1. include "move body" like similar action from accupose to Edit Motion Layer (90% work is done in this tool). 2. clickable switching to characters while in modify mode for all its...More
I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad. This finger retaragating has been an issue for long time now. i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More
Hello, I would like to ask for your advice on a few points. I am an entrepreneur and I produce animations. I have purchased an Xsens Link suit and I am able to record at up to 240 fps. I have also bought Manus gloves, and I am recording by connecting the Manus gloves and the Xsens Link suit...More