I am working on a two-screen setup, with one horizontal and one vertical screen. I'm working on idles and walk cycles, and would like to have the curve editor on the horizontal screen, and the viewport/character full screen on the vertical one. At the moment this doesn't seem possible, as the...More
When using Super Distortion, if you set it to Vertical, it follows the camera. Here's an explanation someone on the forum used to define each: *Vertical* is a billboard rotated by Z (always facing you while you are standing so to speak)...More
I have a question about the program Faceware Realtime for iClone. Can I give advice so that you can release an update to correct the error? In the settings, when I load a sequence of images, it starts immediately after downloading the images, please add the "stop and play" button at least...More
The issue is related to CC3, Morph Creator and 3DExchange. But I decided to open the issue under iClone because the objects were originally sent to all 3 applications from iClone. Beside, this issue directly relates to the FT 5506: https://www.reallusion.com/FeedBackTracker/Issue/All-JPEG...More
Hi I use an e-reader for the manual and the print is hard to make out. Could the print please be changed to black. Also would it be possible to publish the manual as an e-book. Many thanks...More
Loading Height Map Terrains and trying to replace selected Materials in that terrain by dragging and dropping a Material from the Material Library does not work. See Iclone 7 On-Line Manual (Terrain/Height Map Terrain/Replacing Texture To Landscape/Step 4 onwards......More
When using RIDockWidget the close button dont close the window. If you double click the "x" the window will however move to the last area it was docked....More
When you get an objects morph component with object.GetMorphComponent() Then you start add keys with AddKey all works fine. But when you have added around 50 keys to the timeline with around 18 different morps per frame. The call to AddKey becomes slower and slower....More