1657 issues found

9

Votes
Active
Add the ability to open up both CC3 and iClone, and then be able to modify my characters in CC3 and see the updates "live" in my iClone window.
This would be similar, in concept, to the "Unreal Live Link."
See this Reallusion video at t=2:00...More
  •  0
  •  921
Submitted by justaviking

0

Votes
Closed
Hello Dear Sires ,..digital mates,...
I am looking forward for some digital support and wonder if you can help me out ?
Primarily i need a setup consulting for producing "Avatars Music holograms...More
  •  1
  •  757
Submitted by guitardoo

0

Votes
Active
Maybe this option can be piped through the Reallusion hub since it has in place to check programs to see if they are installed and updated or not.
This would be ideal because it opens up remote access if people need to work on or demonstrate projects remotely. As long as the main computer stays...More
  •  0
  •  784
Submitted by Ascensi

2

Votes
Active
Please bring a Scatter feature on iClone. Its very useful.
And the ability we could create a custom iTree. Also we could use the same method of the itrees to scatter any other object.
Please please......More
  •  1
  •  715
Submitted by ahingel

0

Votes
Assigned
I have a DAZ converted character that is having problems with the "Look At" feature. This character was converted to CC3. This started to happen in iClone 7.7.1 and still exist in 7.7.2, so I've bailed on using that feature as it seems to do something to the character that you can not "Undo...More
  •  3
  •  782
Bug
Submitted by TucsonDoobie

0

Votes
Active
If the Roadmap for 2020 is not ready yet there could be something be added like
- building subscene ( like in aftereffects the compositions ) to make interactive scene possible and
- the ability to import and use SVG/ and animated GIF including to drive them ( start/stop/repeat)...More
  •  0
  •  959
Submitted by 2IDs media:design

0

Votes
Active
When moving a motion bone 40 units this aligns with the unit system compared with other objects.
However, I only need to move a skin bone about 10 units for the same distance.
I compare this using the same character, one rigged as non-human and the other as non-standard....More
  •  3
  •  771
Submitted by elMartino

0

Votes
Closed
project audio played before upgrade.then quit...More
  •  3
  •  728
Submitted by Bellaire-Bob

0

Votes
Released
The bones from GetSkinBones() seem to be a copy as those objects can not be referred to in the actual clip but the same selected bones can....More
  •  5
  •  1977
Submitted by elMartino

0

Votes
Not a Bug
I attached a screen capture. I just replaced my grass texture with some gradient opacity but its not working. i still see the full texture. Also it applies the gradient of the opacity as color on the main texture(not as opacity) and it makes it darker to the bottom
https://www.dropbox.com...More
  •  1
  •  823
Submitted by ahingel