1657 issues found

0

Votes
Closed
I also mentioned before that please take action against hackers who are spreading Cracked iClone to public free of cost, but no action was taken. Here I want to mention these guys who are not only giving iClone 7.9, but also giving CC3.4, Headshot Plugin and 3DXchange. You may open these links...More
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Submitted by jamalpsychologist

0

Votes
Released
So I've noticed--and apparently some others have to--that neither iClone 7.9 (or CC3.4) offer to restore a file after a crash. It's happened to me on multiple files, some big and complex, some just one character and no props, and it's not offered once since the update. Because it's happened...More
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Bug
Submitted by 3DChick

0

Votes
Assigned
Since iClone 7, frequently, it is impossible to add a keyframe at a position, it is added on the previous position.
For example, in the attached file, the clip starts at 4700, but it is impossible to add a frame at position 4737. It is placed at 4736.
However, by moving the clip to position...More
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Bug
Submitted by Saeder

0

Votes
Released
Every wave strength is grayed out except Deep Flow, even after I have uninstalled it twice....More
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Submitted by Sunrise765

2

Votes
Active
Sometimes iclone crashes whenever I run an iray render. The only solution is to save the project as a new file and save the frames in a different folder....More
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Submitted by FallenNInja

0

Votes
Not Reproducible
Hello.
I imported an animation into iClone 7.9, from Unreal using 3DXchange and the upper body of the characters always remain on T-Pose.
The animation was initially created on iClone, and on 3DXchange and Unreal it plays fine....More
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Submitted by Iganrigo

0

Votes
Not a Bug
I put an animation.
I separate the animation into 2 parts.
I keep each part separately....More
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Submitted by dasv90

0

Votes
Assigned
I have multiple GPUs, both Nvidia GeForce GTX Titan and Nvidia GeForce GTX Titan Black. Drivers are up to date. They both worked with the Iray render 1.41. Like the other posts, the GPUs show up in the hardware settings but when previewing or rendering, it says GPU- None and doesn't use them...More
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Submitted by Iz3D

3

Votes
Active
In iclone foot/hand contact works great. Great tools are also available in Unreal but you have to add to the blueprint. It would be SUPER helpful is as part of the iclone export, you could choose whether or not to include foot and hand contact on the avatar. If you choose "yes" then the imported...More
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Submitted by kungphu

0

Votes
Closed
Could you please make it possible to have a remote kinect send data from one laptop (without iClone) to a networked PC with iClone? I know you can do it because you already do it with the LiveFace app on the iPhone. All the data can be stored in JSon and streamed over the network. I've seen...More
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  •  559
Submitted by exspired