If you open a project that includes avatar animation and apply Animation>Remove Scene Animation>Keep First Frame It doesn't register as an undoable event? There is no asterisk in the title bar, nothing? [UPDATE]...More
I would like to be able to do in 1 button of saving all materials for 1 character when saving all textures. That would be extremely handy and a good time saver....More
I'm used to animating characters with a control rig (in Maya). To me it's much more efficient than using the Edit Motion Layer. Can we get a Control Rig to be used by CC3 and imported Daz Characters??...More
When using the morph creator, trying to morph between two CC3 generated morph character can result in an invalid morph. It looks like the vertex ordering is different creating issue. What's odd is that the body get wrong **only** if clothes are exported with it. Step to reproduce: 1. Create...More
Hi I was wondering if you can add an option for a collection of props added to use their own default icon for uploading. I'd rather not waste time on creating a recapture for each when I am trying to upload 72 props that need their own thumbnail icon. The only option available is to upload...More
I feel like the current paradigm of having to go to the top menu Animation>Apply Gesture options, and then pick out the left/right/both every time you want to use a specific hand pose is a clunky way of doing it. Here are a couple of proposals that are less clunky to me: 1. I think it would...More
I really like iCLone but I find I'm spending most of my time fighting the camera. Why can't you just have standard industry camera controls (alt+LMB to rotate etc)?? Not only this, but when rotating the camera, it sometimes rotates around arbitrary points/ or the world center even with nothing...More