I organize my scene collections as chunks of areas like a grid so I know what needs to be disabled when the camera doesn't have it in view. Scenes can be massive in size and the contents as well and instead of going through the scene collection list, I'd rather press one button for a whole...More
We would like to be able to do a quick lighting change across an entire episode of project files when decisions have changed. Additionally, It would be very helpful if the lighting environment include separate HDR sun, sky and cloud layers that can be animated....More
I've presented the idea of creating presets for Characters that have cloned CC3+ bones such as leg, arm, neck/head and hand hierarchies so the body parts can be switched and accessed for mocap of complex characters. I hope Reallusion will adopt it and future proof it with AI video Motion Capture...More
OK so I can’t seem to understand why you’re more focused on unreal and it seems like Iclone8 is just a $500 unreal plug-in I see you doing more tutorials on using iClone in conjunction with Live links and unreal but unreal is a free piece of software, so I am a bit confused on why you’re focused...More
As I learned from a previous Feedback post I created, that several functions have to be changed in order to get 100% darkness which isn't very intuitive and doesn't make sense if you only want to make your scene completely void of light. current solution: Change Ambient light to black, 0...More
It would be a lot more useful if in the pose mixer, you can mask out body parts with more specificity, as opposed to how it is now where you can only mask the whole torso, or a whole arm, or a whole leg. This would especially be useful with the torso, since the root can radically alter the...More
Hi Reallusion Team, Motion Director is fantastic! I have a major request, what I would love to see is use Motion Director for animating cars in the scene so that you drive the car either using the keyboard, control pad etc. With the ability to drive, stop, turn, drift and also (if possible...More