Unreal Live Link appears to work ok when using it with a character. It works as expected. However, it appears to work exactly the opposite way when using it with an imported mesh. I could not reproduce this issue with the default iClone props or characters Using: iClone 8.33...More
iClone 8.4 or Character Creator 4.4 after update not opening the programme , please help Processor Intel(R) Core(TM) i9-14900K 3.20 GHz Installed RAM 48.0 GB (47.8 GB usable)...More
I had just submitted a ticket explaining how Motion Live in iClone 8.33 was not working even after a reinstall even though it had worked before. I thought it was strange when closing iClone the dialog box indicating all servers would be disconnected appeared. This made me think to change...More
I'm able to connect to iClone 8.33 with AccuFace following the instructions from the getting started videos. But whatever I do when I hit spacebar or record none of the actions are recorded. The iPhone 12 Pro is definitely connected as I get confirmation from both the App as well as the settings...More
I know 100k sounds like a lot, but I'm using this with Unreal Live Link. This is not a huge number when dealing with Unreal. Description: If you create an animation on an object with a location (x,y,or z) value greater than 100,000 and attempt to modify the curve, the curve will flatten...More
I have 4090 with a threadripper and 128 gb of ram. Everything on iclone is super fast However I am trying to fix some weight painting issues and the smooth is extremely slow, I am trying to figure out why any suggestions ?...More
Issue with iClone 8. It's perplexing that the sound plays in Acculips but not from the timeline. I've attempted importing different sound clips into the timeline, but unfortunately, none seem to work. Any assistance you could offer would be greatly appreciated. Thanks....More
I exported the character to UE 5.2 with subdivision mesh level 2 after which the character’s nails in the UE viewport began to flicker strangely (see screenshot). How to get rid of this flicker?...More
I'm not sure what triggers it, but at some point it starts happening. rotating with the gizmo, or clicking on the small arows in the rotate values in the popup panel, will make the character teleport 20 meters in a direction, even a 0.1° rotation triggers the bug instantly. every rotate interaction...More