I want to show character motion on timeline. how can I use the "street performer" animation from content manager for just upper half of body for seated character?...More
Hello Support Team, I'm currently using the connector to transfer a Crowd-Sim animation into Omniverse. While the character positions update correctly in the Composer, the animations themselves do not appear to transfer—the characters remain in a T-pose within Omniverse. I suspect I may have...More
I have not tested 10000ths of different objects, though i would like to report if you apply a popvideo to a chars eye cornea (STD-Cornea_R or L Base Color) ..... iclone crashes without warning. ALSO DOES CC453. Applying avi or doest not crash iclone. Cubes or spheres do not crash when using...More
Applying an animation or pose to a character in iClone 8 causes a LONG "Updating Scene..." overlay to appear that temporarily blocks use of the application. This lengthy pause did not occur in iClone 7 and is a severe downgrade in iClone 8 to have to wait 10-20 seconds every time you apply...More
Hey guys, I need help. My PC bluescreened in the middle of me while hand-keying an animation. The project now fails to open. I usually make 2 instances of the project as backup, but for some reason, I forgot today....More
Description: Please add an option to export a head-only version of a character from Character Creator 4 or iClone that retains all facial animation data, including pose morphs (blendshapes) and facial bone animations (jaw, eyes, neck). This export could exclude the body geometry entirely, providing...More