905 issues found

0

Votes
Assigned
When you set a transform object for several bones at the same time.
# Get control
transform_control = animation_clip.GetControl("Layer", bone1)...More
  •  0
  •  856
Submitted by The-any-Key

0

Votes
Closed
I have spent the past few hours trying to connect Live Face to Motion Live in IClone 7. I have an iPhone Xs. I have tried both over wifi and a USB connection, making sure I put in the correct IP address in Motion Live. My Live Face app is up-to-date as is iClone7 and Motion Live. I feel like...More
  •  6
  •  7189
Submitted by Toshgirl

0

Votes
Released
Hello everyone,
With version 5 and 6 when I put a video on a billboard, plane or background after rendering, the videos were playing, not anymore with Iclone 7.
Interestingly, everything works well in Iclone 7 before rendering. The video plays....More
  •  2
  •  929
Submitted by Pollux

0

Votes
Released
This is happening quite frequently. Specially while extensively working with materials texture.
Once in a while after clicking texture channel the File Open dialog would stay open and cannot be closed.
The only way to continue working is to kill iClone from the Task Manager and reopen it...More
  •  2
  •  1689
Bug
Submitted by 4u2ges

0

Votes
Assigned
When you create a key with ex: ...SetData("Position/PositionX"...
and then try set the key type with object.GetControl("Transform").SetKeyTransition(...)
It wont set the transition type in the new key...More
  •  0
  •  832
Submitted by The-any-Key

0

Votes
Released
Play first frames and see that the camera moves in the expected direction.
Move the key so they are side by side.
Play first frames again and see that now it makes a long curve down....More
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  •  1063
Bug
Submitted by The-any-Key

0

Votes
Released
I have a scene with 2 characters and a scene length of 711 frames. If I select a character and then select "Avatar Proportion" the whole program crashes out....More
  •  3
  •  1752
Bug
Submitted by Macdonut

0

Votes
Active
I kept wondering why rendering takes so long almost over 1 minute to render a frame. I have a GTX 1080. Frames should be rendering to a minimum of 10 times faster, then I find out the 3D view is maxing the GPU at idle. It only takes up 1% when the Auxiliary light is on but if I redner with...More
  •  1
  •  790
Bug
Submitted by Dragonskunk

0

Votes
Assigned
Hey RL,
today we have the following bug. If we click the LOOP-Icon to loop the playback NOTHINGS loops transition curves are used for the movement).
The icon changes to its looped state but after the first playback, it stops at the first frame and Loops NOT....More
  •  0
  •  997
Bug
Submitted by 2IDs media:design

0

Votes
Not a Bug
When you don't use a sky and the prop that supposed to be the sky is not 100% opacity, the project background color will leak true in the form of hard outlines on the first thing it wil hit after the wanaby sky. I classify that as a bug.
picture had blue background color...More
  •  4
  •  841
Bug
Submitted by Rottadamic
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