57 issues found

5

Votes
Active
Create a 'livelink' similar to Unreal Engine for Houdini:
https://www.sidefx.com/products/houdini-engine/
Houdini will enable iclone to have super realistic water, rock, sand, soft collision, particles and more. Currently, iclone's relationship with popcorn fx has yielded unrealistic/poor...More
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Submitted by tim.bradbury

0

Votes
Assigned
I have found the following issue with the above the end of the walk normal/wander will not align with the start of the shopping seq and the same at the end of the shopping seq to the start of the walking seq see pics.
Regards
Chris (videodv)...More
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Submitted by videodv

8

Votes
Active
I like that iclone uses physx, Oh a choice between CPU and GPU option would be nice , please add . but i would love to see rag doll physics for characters . So characters interact with each other eg fists , legs , heads collide with others . I am sure this can be done as shapes for collision...More
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Submitted by Kenokocomics

0

Votes
Active
Dear Team,
Firstly I have to say you guys have awesome products and I have been using it for years as a trial version. and very recently I save some money and acquired the iClones latest version.
But since I bought it I haven't managed to use to well as there are very less models to use and...More
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Submitted by roystonwilson

0

Votes
Active
New "Save Material Plus" introduced in v7.3 saves ALL object materials amazingly fast, while legacy "Save Material" is still idling while saving a single material and is quite inefficient.
Unfortunately, "Material Plus" only works with unmodified mesh. If I wish to decimate an object with...More
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Submitted by 4u2ges

1

Votes
Not Reproducible
hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the
CC1 BASE... unreal just reports an error which says
"(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More
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Submitted by Siverse

0

Votes
Not a Bug
Hello I purchased the popcorn FX and for some reason I keep getting a watermark on the super tools anyway I can fix this :)
Thanks...More
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Submitted by jackimn_2008

0

Votes
Active
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
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Submitted by Kenokocomics

0

Votes
Assigned
When using Super Distortion, if you set it to Vertical, it follows the camera.
Here's an explanation someone on the forum used to define each:
*Vertical* is a billboard rotated by Z (always facing you while you are standing so to speak)...More
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Submitted by darkrepast

2

Votes
Assigned
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project.
iproject can retain more scene setup information than saving as...More