577 issues found

1

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Dear Development Team,
Could you please implement a 2D editable tracker manual and automatic for iphone to improve the quality of the facial mocap and other animations. To be able to edit it after the recording and resolve the tracked points and be able to refine it with curves also a viewport...More
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Submitted by akos.szeki

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You can get really good color correction for your films using the LUT Filter Effects.
I have noticed that some filter effects (or a combination of them) change the way certain PopcornFX effects look. Take fire for instance, sometimes the filters can eliminate the smoke from the fire altogether...More
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Submitted by james_muia

1

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The idea is self explanatory.
https://gizmodo.com/deep-learning-is-making-video-game-characters-move-like-1839470848...More
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Submitted by Sifr

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We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More
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Submitted by mrbrush

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Dear Team Reallusion Developers,
It will be great to have a Hair Creation and Grooming feature in HeadShot.
Thanks and Regards...More
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Submitted by uvz

1

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I saw that the software offer the feature of making paths however, it would be nice to have the option to import svg or at least use 3dExchange to convert a svg/eps to iClone. I was trying to make an effect of a particle following the outline of my logo and it isn't easy to achieve. That path...More
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Submitted by 3dSphinx

1

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Assigned
Iray Preview rendering is a lot slower now.
In the past when I do 20 frames, it takes 3-4 seconds. now it take 15-30 seconds.
Also, can a minimize button be added to the Iray Preview rendering screen?...More
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Submitted by pka4916

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Users: While you may not have votes left, you can still reply to this with agree or disagree etc.
A major Tip for Reallusion that will relieve a lot of frustration for users working with IRAY for Animation (this is absolutely critical) is that if you can add an option in the stand alone render...More
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Submitted by Ascensi

1

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These shaders are greatly needed tool for automation and realism
-Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots.
-Water mode settings use...More
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Submitted by Ascensi

1

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Active
Reach Target would be great if you could "fade" into the animation it's added upon when removed, instead of just snapping. Being able to blend weight between the reach target and the underlying clip would be a great method to have some more control over the rig....More
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Submitted by Attensi AS
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