1656 issues found

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I like to use shaky cams in my videos for a realistic, close-up feel. Right now I attach the camera to a dummy prop, and then use prop puppeteering to animate the prop. It would be nice to just directly be able to animate the camera in realtime. Note, this is not the same as moving the camera...More
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Submitted by dante1st

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I'm amazed that no one thought to include this, but there needs to be a way to send imported morphs that already exist in the figures to the morph animation section. Right now, you can have a figure in iClone that already has morphs with it, but there's no way to select these existing morphs...More
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Submitted by will2power71

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Hello RL,
here is one suggestion for IC7.
I think it would be useful to be able to right-click on the assets displayed in the scene window and having a pop-up context menu where we can choose some options....More
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Submitted by RobertoColombo

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Cannot pick paths in iClone 7. I've contacted support, and sought help on the message board, trying people's suggestions.
Other "related" functions that include right-clicking and selecting a target work fine for me, such as Look At, Link, Align, etc.
Paths work fine for me in iClone 6. Never...More
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Bug
Submitted by dante1st

1

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Currently, if using PBR materials, Iclone uses linear workflow. However upon export, there's no way to save in a format that continues this linear workflow, and all clips are output as SRGB.
For those of us wanting to use Iclone for professional animation, compositing and export, it is important...More
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Submitted by benhairston

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When using AO the effect causes jaggy artifacts around the edges of objects in the scene, I've attached an image, it's just a simple arc shape lit with directional lights, I've maxed out all AO settings to make the issue as visible as possible. The image was rendered at 1080x1920, using 3x3...More
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Submitted by Jenova

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Loaded Jade into Scene.
Selected Face Puppet.
Did a preview on several of the face options smile angry etc....More
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Submitted by duchess110

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The ability to do a bulk download of purchased content from one's account at the Content store and the Marketplace....More
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Submitted by sjonesdc

8

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We have physics in the UI and the physics toolbox.
Both are OK, but we sure could use some improvements in the physics toolbox.
Afterall, it was released 5 + years ago....More
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Submitted by rampart

2

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I know Reallusion plans to improve the particle system in iClone.
Would be perfect if any of NIVIDA FSX could be implemented.
https://www.youtube.com/watch?v=XGLAC69J-BM...More
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Submitted by brand468