1663 issues found

1

Votes
Active
Please add the ability to automatically set the playback/render range to match the length of the clip(s) in the timeline. I often work with looping animations and I constantly have to zoom in on the timeline and manually drag the start and stop flags to match the start and stop points of the...More
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Submitted by DeeEssW

2

Votes
Active
It seems strange that the user has to fool around with collision meshes. For fast rendering, iClone needs them at render time. But *between* renders there's a whole lot of processor power available that iClone could put to good use designing and keyframing the best layout of collision meshes...More
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  •  1887
Submitted by Inkubo

0

Votes
Active
Just want to put in a suggestion for a new Sky Tool that allows for scaling the size of the sun and moon for Iclone 7.
Also, it would be great if there were a Sky Tool plugin for 'fantasy' and 'sci fi' settings including alien planets and other 'celestial' objects like comets, meteors, etc...More
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  •  1843
Submitted by Genursus

0

Votes
Released
On-screen flickers, no control, figures twitching.
Not usable on IC7.
More info:...More
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  •  2288
Bug
Submitted by Bigus

1

Votes
Assigned
Happens every time when using IBL visible as the 'Sky'.
Position of IBL image in Indigo Renderer plugin does not match what was exported from iClone 7.
THANKS!!!!!!!!!!...More
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  •  1696
Bug
Submitted by TonyDPrime

0

Votes
Active
When you import DAZ and other figures as I understand iClone Auto-applies a Persona to them when you import them into iClone. There is no setting or preference to turn this behavior off. Now that we have the Morph Creator, there needs to be. It's not clearly documented that a motion clip is...More
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  •  1738
Submitted by will2power71

0

Votes
Released
After createing some actions in the time line and saveing to the performance menu of the prop when I go back to select and use the performance motion created nothing comes up on the timeline.
You can see whats going on through this thread
http://forum.reallusion.com/334849/Morth-to-Performance...More
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  •  2331
Submitted by videodv

0

Votes
Active
I like to use shaky cams in my videos for a realistic, close-up feel. Right now I attach the camera to a dummy prop, and then use prop puppeteering to animate the prop. It would be nice to just directly be able to animate the camera in realtime. Note, this is not the same as moving the camera...More
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Submitted by FrankGarrett316

9

Votes
Active
I'm amazed that no one thought to include this, but there needs to be a way to send imported morphs that already exist in the figures to the morph animation section. Right now, you can have a figure in iClone that already has morphs with it, but there's no way to select these existing morphs...More
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  •  2263
Submitted by will2power71

0

Votes
Active
Hello RL,
here is one suggestion for IC7.
I think it would be useful to be able to right-click on the assets displayed in the scene window and having a pop-up context menu where we can choose some options....More
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  •  1613
Submitted by RobertoColombo