1657 issues found

1

Votes
Active
We need a boolean or/and a mask feature so you can hide and mask something and you can animate it too....More
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Submitted by ahingel

0

Votes
Closed
1. Import character from CC3 with hair asset from Hair Tool for Blender (this was one of the examples provided in his downloads) into iClone
2. Open Physics tab
3. Activate Physics (soft cloth)...More
  •  3
  •  443
Submitted by oberdoofus

0

Votes
Not a Bug
Loading the German dictionary file (Reallusion\iClone 7\Resource\ICTextToSpeech\Dictionary\de.dict) in the preferences breaks the acculips/viseme generation. With custom dictionary none of the words are recognized anymore....More
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  •  442
Bug
Submitted by Tobi_FX

3

Votes
Active
Hi Devs, I'd like to suggest something that will help automate the workflow for both film makers and game developers. When planning a scene currently I have to put audio elements on many tracks in DAWs and try to match things up. Game devs also have the challenge of finding all their assets...More
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  •  441
Submitted by Ascensi

2

Votes
Assigned
https://forum.reallusion.com/491046/iClone-Crashes-when-Export-Character-with-Brows
Esp. the brows "Old_Sparse" and Old_Long" from Beard & Brows Builder
So please test those brows......More
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Submitted by toystorylab

0

Votes
Assigned
I have a photogammetry high poly rock object in my project. When i try to use smooth mesh on object it is not make anything just stopping on 5%. When i use the windows thumbnail with mouse i see a system window. It is invisible if iclone isn't in background. Smooth mesh soo faster in blender...More
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Bug
Submitted by Freddymusic

0

Votes
Assigned
I have noticed that sometimes when I apply physics on self mesh of rigid body of high poly model, IClone stops responding. Here I have attached screenshot for reference. Please solve this issue....More
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Submitted by jamalpsychologist

0

Votes
Active
You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More

0

Votes
Active
This should be an easy feature to implement, but it would be quite handy to allow users to re organize the order in which their morphs appear by dragging them, or using up and down arrows. It would also be awesome if users were allowed to write in their own values like negative numbers or...More
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  •  438
Submitted by davidmaximo

0

Votes
Closed
Kaspersky says this file is dangerous and will not install it...More
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  •  438
Submitted by Des Igner