240 issues found

0

Votes
Assigned
Eyes move, resize or change size and angles.
Both G1 and G2
I was making a sprite face (png) on a G3 actor I built and used G2 eyes that worked great. I then added a G2 mouthset and both eye pupils looked to far right after adding mouthset. I had to replace eyeset with same G2 set but they...More
  •  3
  •  3043
Bug
Submitted by lesdodds

0

Votes
Assigned
Hi !
When changing facial sprites for new ones, if the sprite has some isolated zones, it only loads the top part of it.
Please find an example mouth, if you try to load it, it only load the top part, not the one below ;)...More
  •  0
  •  3029
Bug
Submitted by slavoisard

0

Votes
Released
Memory issues caused the program to crash when selecting a character or entering Composer mode on a Mac....More
  •  0
  •  3013
Bug
Submitted by Feedback Tracker Admin

0

Votes
Closed
I added a G3 to an empty stage, then took it into composer. I selected the hand sprite & opened the sprite editor, selected a sprite and clicked preview, preview looked right, so I closed the sprite editor and the hand reverted back to the default hand. I tried this with several characters...More
  •  1
  •  3011
Submitted by grinnbear

6

Votes
Assigned
Hi, I'm having trouble getting SWF files to work reliably *inside* CTA3 as animated props.
Sometimes they work great, sometimes with glitches, and sometimes not at all.
Also, when dragging them into a scene in CTA3, we don't get an option to use them as an image layer, background or character...More
  •  4
  •  2964
Submitted by Tarampa Studios

0

Votes
Released
Some props with a color gradient (ex. Cloud on G3 Beach Scene) would not render correctly on a Mac....More
  •  0
  •  2962
Bug
Submitted by Feedback Tracker Admin

5

Votes
Active
It would be a huge improvement in the time required to render video if CTA allowed multi-core processing (either taking advantage of all available cores by default or by providing an option in settings to do so).
Currently only one core is being utilized. To confirm how many cores are being...More
  •  1
  •  2961
Submitted by janarae

0

Votes
Released
For Action Menu/Vogue ... s_Male
When I try to load Animation/Action Menu/G3/Vogue ... s_Male onto a G3 Character, I get a pop-up saying:
Load motion failed for G3 Character....More
  •  0
  •  2922
Bug
Submitted by hufos

3

Votes
Active
It would be great if there was a search bar for the props and characters. It takes SO LONG to go through every folder looking for props....More
  •  4
  •  2904
Submitted by shannonsaunders

0

Votes
Released
The default binding was set to "Double Bind" when using "Add Image" to make a new layer in the Layer Manager....More
  •  0
  •  2893
Bug
Submitted by Feedback Tracker Admin
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