285 issues found

0

Votes
Not Reproducible
I am working in Maya 2026.3 and as in the tutorial I am using Aaron as an export test for the Auto Setup plugin for Maya.
The issue is that I am unable to get all the tabls in the Material Parameters tab, for Aaron I am unable to get the eyes, but for my own character it's even worse then I...More
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Submitted by fabio_246167

0

Votes
Released
The tearline for CC5 characters does not function correctly. When imported into UE5, any changes made to the tearline in CC5 are not reflected. Furthermore, adjusting Roughness or Opacity values in a Material Instance within UE5 produces no visible effect.
https://youtu.be/F8JwyqW_B1c...More
  •  5
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Submitted by gokomu

0

Votes
Not Reproducible
Dear team,
After updating Character Creator and using the new Auto Setup 2.0.1 provided by Reallusion (due to the issues in version 2.0), the situation improved, but I am still facing some problems.
In order for the avatar import process in UE 5.5.4 to complete successfully and for the files...More
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  •  226
Submitted by antoniojanuario297

0

Votes
Closed
This is the issue I discussed with Rampa from Customer Support.
Regarding the buggy texture adjustment for the Casual20 Regular Fit Trousers. Support TicketID : 268601
Please fix it....More
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Submitted by gokomu

0

Votes
Not a Bug
I have issue with "CC_Base_EyeOcclusion".
when I use import command from File menu in Maya for import FBX "CC_Base_EyeOcclusion" is OK.
but when I import FBX with Character Creator AutoSetup In Maya I'm loosing the "CC_Base_EyeOcclusion" and become transform1....More
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Submitted by koulanaj

0

Votes
Active
Hello Support,
Reallusion Hub repeatedly fails to install the Blender Pipeline update from (v2.3.0002) to (v.2.30004) for
- iClone v.8.7...More
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Submitted by rbrubaker

0

Votes
Released
When I add hair to the character, the face and eyes change.
See Video
https://youtu.be/TjtDoS9_ITg...More
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  •  433
Bug
Submitted by rosuckmedia

0

Votes
Assigned
Stretch suit jacket breaks when applying to CC5 characters.
Please fix this....More
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  •  218
Submitted by gokomu

0

Votes
Active
I would very much like to the, very welcome, addition of randomization functionality in the character creation process of cc5 via ActorMixer be expanded upon.
Having the possibility for randomization across ALL installed morph sliders on a specific chosen facial and/or body part WITH the two...More
  •  0
  •  210
Submitted by Mushkateer

0

Votes
Assigned
I have an issue where creating a head mesh seems to always break once entering the Refine mesh mode.
I have a mesh head I export from Blender
2. Align the points...More
  •  2
  •  274
Submitted by ExE Production
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