182 issues found

0

Votes
Assigned
https://www.youtube.com/watch?v=YHD9zR8cXbw
Another quest besides the question posted in the video above, is to set the position of the head in the facial profile editor. in 3DXchance you could set the head by moving the Head_bone, in CC4 you can't set the position of the head by the bones...More
  •  0
  •  547
Submitted by fabio.alexandre.barletta

1

Votes
Active
Adjustments made in materials using the Digital Human Eye shader are lost when exporting to FBX from both Character Creator 4 and iClone 8.
STR:
- create / import a character in character Creator 4 (I used CC4 Kevin.ccAvatar from the Characters pack for this test)...More
  •  0
  •  538
Submitted by vtoddw

0

Votes
Active
Since I bought this product last year i have never seen an fbx key or where to find it. It is so unclear in the instructions. Why is this so vague. I am frustrated right now. Please help. I looked in windows explorer. Checked export settings. Checked import settings. The view in Explorer is...More
  •  1
  •  536
Submitted by izy4u2

0

Votes
Released
Steps to reproduce:
(Ensure Character Creator v 4.41, and or Iclone v 8.41 is installed)
1. Select Content > Template > Actor > Character > (Any character with hair)...More
  •  0
  •  536
Submitted by powerfulZ

0

Votes
New
Using Transformer for CC3+, baked textures at 2048, the face is much lighter than the rest of the body....More
  •  0
  •  534
Submitted by OB1Flow

0

Votes
Active
I'm trying to create and update the expressions using Goz expressions, but I get an error that says "Failed to update expressions. Please use Goz all to import all the meshes" .
Already tried to fix the path and clean the Goz cache, but nothing seens to work. I 'm using Zbrush and CC4 and...More
  •  0
  •  532
Submitted by Gorskids

0

Votes
Active
Working with Exotic creatures as hybrid characters often requires adjustments as to how the joints will move uniquely. I currently having an issue with finishing a character 97% done for the marketplace only to discover some joints will not work properly unless flipped or rotated differently...More
  •  0
  •  526
Submitted by Ascensi

0

Votes
Active
In character creator, I should be able to test my Acculips script to make sure the mouth corresponding correctly. Also be allowed modify each facial expression vowel in the lips editor inside of character creator. Also I should be able to use face key window to pick the right expression per...More
  •  1
  •  520
Submitted by megaoutput

1

Votes
Active
I want to create live lip sync in Unity, and I need the character to have independent lip sync blend shapes for sounds like 'Ah,' 'EE,' and 'Oh.' How can I achieve this?
Also, I am unable to use the 'Jaw_Open' blend shape to open the character's mouth, until using the character preview tools...More
  •  1
  •  516
Submitted by dev-unity

0

Votes
Not Reproducible
I select my character or Body, then choose facial profile editor, then launch its GoZ option to sculpt faces but waits a few seconds, cursor disappears, then crashes. I'm using a custom created character, and I'm aiming to submit it to the Character contest.
I've used minimal mode on both...More
  •  6
  •  515
Submitted by Ascensi
1 ... 2345 6 78910 ... 19