63 issues found

0

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Pressing ESC aborting current calculation. (Anything from mistakely loading the wrong project to Headshot Image calculation)...More
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Submitted by K_Digital

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Twenty years ago I was creating skeletons with extra Clavicle bones between the base spine root joint and the shoulder to account for more realistic character deformation of the shoulders. Once the shoulder rotates up, the clavicle should be adjustable independently to get a natural deformation...More
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Submitted by garyoliverio1

5

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99% of the time when I'm working with morphs, I only want to use the morphs that affect both Left and Right simultaneously. (For example, "Brow Width", versus "Brow Width L" and "Brow Width R".) Having all those extra sliders around makes it more tedious to scroll through.
I'd like a quick...More
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Submitted by dan.goyette

0

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Proportion/ Move and Rotate cannot be edited within numerical boxes in CC4. They can be edited on the boned model with the Gizmo but not in the numerical boxes....More
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Submitted by Creature Freak

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Hi,
I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline.
In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
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Submitted by blenderhighschool

0

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Not Reproducible
With CC4.4 launched
Create a character
Select a hair product from Hair Builder (any hair with a material will do same)...More
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Submitted by Catpickle!

1

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Hello!
I'm an artist that focuses on characters, and have recently rigged a custom character. I have both iclone and character creator, as well as some of your addons.
I'd like to preface this by saying, I love the suite, and think it's a great system for creating humanoid characters and...More

0

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Not Reproducible
rotate does leg not ankle with guicci heels...More
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Submitted by Bellaire-Bob

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Hi,
While making characters, I Know that I will only work with symmetrical Morphs.
But I noticed that while using sliders, I have to constantly taking care about what the name of the slider is because I Have to Avoid Unsymmetrical modifiers,...More
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Submitted by blackant

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I bought an equipment pack in the market and am equipping Kevin. This pack contains a lot of clothes, pants and shoes, which can be matched at will. So, I added all the equipment in the pack to the one CC4 project(If I don't process all the equipment in one project, I need a lot of project...More
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Submitted by 33201037