671 issues found

0

Votes
Released
Steps to reproduce:
1. Load clothed Camila
2. Export to FBX with Blender profile (other profiles probably the same) as Mesh only....More
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Submitted by 4u2ges

2

Votes
Active
https://forum.reallusion.com/513711/We-Need-Unreal-Engine-IK-Bone-Support...More
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Submitted by User1278365123

0

Votes
Active
I have a FULL license for CC4, FULL for HEADSHOT
and I bought the hair and beard builder package,
which came with some bonuses, but the packages (hair and beard) do not install through the smart gallery download, nor through the RLD universal installer... Headshot Morph, Hair Patches and...More
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Submitted by arthuraugustus97

2

Votes
Active
When using GoZ to send a character to Zbrush, The mesh size is way too large in Zbrush to properly use the tools. In the Screenshot, you can see that changing the brush size slider to 1000 from the default 64, doesn't allow you a large enough brush to do much on the mesh. I believe Zbrush...More
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Submitted by CangridHoss

1

Votes
Active
Ever since installing the 4.01 update, Character Creator freezes and then crashes when opening a Windows Load/Save Dialogue box.
It seems to happen about 95% of the time. When I updated CC4, the first time that I went to Create->Accessory, I noticed that the window was showing files as "Large...More
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Submitted by CangridHoss

10

Votes
Active
It is virtually impossible to adjust misaligned teeth in CC4.
I mean I can adjust them with sliders, but 99% of them are green (premium).
If I use them (as a developer) I would pass a requirement to purchase respective package to my customers....More
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Submitted by 4u2ges

0

Votes
Not a Bug
In addition to the problems described in issue 8604, I am seeing this issue when trying to import Genesis 3 Male figure and clothing.
Clothes are fitted correctly to the body as long as they are parented to the figure in DAZ and exported with "Merge Clothing into Figure Skeleton" set, but...More
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Submitted by wayne_106495

0

Votes
Active
Hi, I hope you would consider changing how morph slider favorites are handled. I have a LOT of favorite sliders. In the current scheme, if I "heart" a slider a copy is created in one place, the Favorites folder on the Morphs tab. I currently have a couple dozen in mine.
How about putting a...More
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Submitted by mcmikexx

0

Votes
Not Reproducible
I am able to load my iAvatars that were made in CC3 into CC4. However, when I try to Export FBX, regardless if I use the All or Clothed option, the export always end in a "FBX Export Failed" message. Tried exporting for Blender and Unity3D. Tried both Mesh And Motions and Mesh only. Using Trial...More
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Submitted by Lord Ashes

0

Votes
Active
FAQ at the the following link says: https://kb.reallusion.com/Product/53035/Are-the-existing-plugins-be-compatible-with-iClone-8-and-Character-Creator-4
"If you own the following iClone 7 and Character Creator 3 paid plug-ins, you will get a free upgrade version to be compatible with iClone...More
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Submitted by vtoddw
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