671 issues found

1

Votes
Active
Hi, can we get a plugin for Marvelous Designer, so we can easily send the character straight to MD?...More
  •  1
  •  266
Submitted by white.witch10

0

Votes
Not a Bug
Hiding the inner mesh works well, but perhaps the alignment can be adjusted a little better...More
  •  1
  •  650
Submitted by Rampa

1

Votes
Active
Every time I turn on the computer this pops up, and I don't know why....More
  •  1
  •  742
Bug
Submitted by white.witch10

0

Votes
Active
I can't get CC4 to see my Zbrush mini program. I followed the instructions I found on the feeds...
https://www.reallusion.com/FeedBackTracker/Issue/GoZ-Not-working-Zbrush-Application-was-not-found-Please-Verify-your-Installation
and...More
  •  1
  •  293
Submitted by mybigbrighteyes

0

Votes
Assigned
Hello, I've come across an issue when using the volumetric lighting. When using the volumetric light on any character, any hair on the model (including eyelashes) will have a dark and choppy outline.
Steps to reproduce:
1. Select Content > Template > Actor > Character > Clothed (Any clothed...More
  •  0
  •  235
Submitted by powerfulZ

0

Votes
Not Reproducible
1) Modelling by Blender with ARP, export Humanoid to CC4 via CC/IC Pipeline add-ons.
2) CC4 + Blender - Edit Facial Expression and Characterisation (Finally success, grateful for CC/IC Pipeline & Blender Auto).
3) IC8 - import the model from CC4 -> apply animation (All okay)....More
  •  1
  •  580
Submitted by arthurmobi

0

Votes
Released
When you delete and readd the Eye Elements, the readded Eye Elements doesn't work properly. I provided a video to show the problem.
Steps to reproduce:
1) Start CC4...More
  •  0
  •  615
Bug
Submitted by Orisen

0

Votes
Not a Bug
I imported a creature (a horse) into CC4, set up a profile, then imported an animation. On some frames, the arms flip 180 degrees.
The problem does not exist in Blender, Unity, Cascateur.
- Import Horse.FBX into CC4...More
  •  2
  •  259
Submitted by Saeder

2

Votes
Not Reproducible
Exporting from cc4 to zbrush works fine, but reimporting back to cc4 opened cc3 instead.
I tried preference-goz-update path to cc4 (even with a zbrush run as admin and I still receive an error message...More
  •  1
  •  369
Submitted by fperreault007

14

Votes
Active
Hi. My suggestion is to add bone rigging and bone adding to cc4. I have attached image examples of the bones and areas of interest.
Right now it seems the only way to import a unique custom character that works is if its been rigged with cc4 in mind. I have tried importing characters into...More
  •  5
  •  1376
Submitted by bellabypaul
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