Hello. You have said that the "standard" pose is by design.. But all characters now look broekn::Add an alternative pose like in CC3 that resembled a more A-pose All my own characters now look broken and it's a pain in the @ss to look at....More
Am informed that Character Creator4 is not backward compatible (at this time regarding Custom characters) and I am now required to save a duplicate character in another directory for CC4. This is eating up precious storage space, aggravating, and the constant re-installation of already installed...More
I reopened a project I was working on yesterday, and I noticed I couldn't find my Content Manage. I pressed f4, but nothing happened. I went up into Window and saw there were no options to enable the Content Manager. I tried the different workspace presets... nothing. So now it seems my Content...More
Title: Animation At Work 2022 Explore Space | Twitchymo Studio Author: Mark Dent My submission for the CTA Animation At Work Contest 2022, and published on the webpage. I noticed that my WIP playlist link does not work. I have included a list of all the WIP youtube videos and the links....More
The hub downloads the software and at the end of the download, it tells me, that the download was incomplete. It suggests to download again and at the end of the download it tells me the download was incomplet, again. It's a loop and I can't install CC4 on my PC....More
While ON, "Eliminate Shadow Artifact" produces horrible artifacts on eye mesh (screenshot 1). And it is getting worse under certain lights condition Eye should be excluded from this settings. NVIDIA SDK manual suggests enabling shadow_terminator_offset_mode = on (in CC it equals to Eliminate...More
I am not sure about the reason behind Tear-Line exclusion from Iray. It is simply becomes invisible while rendering with Iray. Not only that. I believe you guys should work out a better Iray shader for eyes, which is quite underdeveloped compare to real-time DHS....More