176 issues found

0

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When creating a character in CC4, in every instance pixelated dots appear on the character's skin. These dots vanish when the camera is zoomed in or if viewing closely in the viewport in preview mode, but when you zoom out, they reappear. Initially, I thought they were just part of the character...More
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Submitted by StormGrrl

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Assigned
Hello its taken me a while to bring this up but i think there is an issue with character exports from CC4 to Unreal if you wish to combine iClone Animation. If you export a character from CC4 to Unreal you get a bone added called cc3_base_plus. ( I assume this is off what ever base your using...More
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Submitted by ExE Production

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Votes
Released
This is actually a bug report and a request.
Bug:
If you currently attempt to paint-bucket a skin DHS to cloth with SSS shader, the DHS parameters would disappear from the materials panel and the only way to get them back, is to restart CC (I have not tested that in iClone, but I suspect...More
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Submitted by 4u2ges

1

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Active
The automatic mapping to the epic skeleton with the Unreal Target Tool Preset setting in the FBX export of CC4 and IClone only works with the ActorBuild Template. But it does not work with the LOD Templates or if we remove bones with the custom setting.
This is very unexpected because the...More
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Submitted by asset_407114

1

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Active
Currently, if you import a prop (Create -> Prop) from an FBX file, CC4 will bring in the BaseColor and Normal maps if they are present in the corresponding .fbm directory. However, other common textures, such as Metallic and Roughness, are not imported.
It seems it should be fairly simple...More
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Submitted by dan.goyette

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Votes
Active
Hello,
I have been keeping an eye on iClone products for a while.
And while I am really interested in your products, here is what's stopping me from switching over to Reallusion....More

1

Votes
Not Reproducible
Hey,
so i tried to export my character and it failed over and over again. So i started to delete some cloth. I figured out it was a specfic cloth that forced the fail on my newest scene. However on the other scene it worked fine with the same cloth. So i tried to figure out what the difference...More
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Submitted by spaehling

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Active
The Modify->"Merge Material(UV)" option is great and works really well for a lot of things. I use it to merge all of my cloth material together before export. I'm not an expert but the results have been much better than all my attempts to do something similar with external software.
The...More
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Submitted by micahpharoh

0

Votes
Not Reproducible
I have a problem when I m trying to export my character into Zbrush with GoZ. I am getting error from attached img.
It only happens with my character, default characters are exported without any problems but my keeps getting error. Also that was a character I originally started in Zbrush and...More
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Submitted by vjekoslavbaric9

0

Votes
Not a Bug
After using "Update Textures from Substance Painter" to import textures, select the model and go to Modify => Materials. Select one of the materials that was imported, and select the Bump map texture under Texture Settings. Notice that the "Strength" slider will be greyed out, and it can't...More
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Submitted by dan.goyette
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