362 issues found

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This is actually a bug report and a request.
Bug:
If you currently attempt to paint-bucket a skin DHS to cloth with SSS shader, the DHS parameters would disappear from the materials panel and the only way to get them back, is to restart CC (I have not tested that in iClone, but I suspect...More
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Submitted by 4u2ges

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1.Open the Reallusion Hub.
2. Open Character Create in the product.
3. Wait a few moments and Character Create will open and a white screen will appear....More
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Bug
Submitted by akariterasu114114

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After selecting the materials for the teeth, tongue, and eyes for merging(merging materials will not change the model)
The morph slider at the corresponding position will be lost
This issue did not occur in the previous version...More
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Submitted by wubo_078042

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Hello,
apparently after the last update, I just noticed a bug with the iray plugin. I have updated both CC4 and Iray plugin.
When you create an iray preview render and click on the save icon, the next window shows "BUG", there is a predefined save in the wrong *.iMtPlus format and this format...More
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Submitted by ReMark3Dcz

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When a .FBX working HIK humanoid with working facial bones is Characterized , the facial bones no longer work. Also, the Facial Profile Editor, does not work on character....More
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Submitted by lightspinners

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Add this to your list of updates. The only issue I'm having is the frequent crashing while editing meshes especially when deleting faces and restore does not work.
1) load object
2) enter "edit mesh" face mode...More
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Submitted by jimsebor

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I originally posted this as a support ticket, #241162. Rampa confirmed and asked me to post it in Feedback Tracker.
I am trying to fix textures on an imported model, and it proved so difficult that I want to start over with just the base color maps and see if I could consolidate textures BEFORE...More
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Submitted by Inkubo

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Hello, i think this is a bug.
Step 1- Freshly Start CC4,23 , Open a project, click Modify->Edit Facial , bring headshot panel into foreground, note expected look of character, note headshot setting
Step 2- Now click on Headshot, activate Sculpt Morph, and deactivate it, click Modify->Edit...More
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Submitted by K_Digital

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I've been experimenting with different Export settings trying to get the bulk of the 100+ Digital Soul facial expressions into Unity 3D.
Through my couple hours of testing I found that only when using the "Current Animation" selection of the Export FBX settings was I able to import the facial...More
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Submitted by halfdorkstudios

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I'm finding that the Body mesh of a model is clipping through the Scalp mesh when using Blendshapes in Unity.
To set this up, I've simply created a new CC4 project, and dropped the default Kevin character into it, and exported the FBX for Unity. I then use Unity AutoSetup to finish bringing...More
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Submitted by dan.goyette
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