After importing from daz to CC, Genesis 8.1 texture looks so whitish and also has a black spot on hands as well. The image below is when i imported without adjustment and after adjustment. Hope to fix that in the coming updates or if there's a tutorial to handle that in a normal way without...More
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 ) 2 - Export a character with Unreal setup from Character Creator 4.02 3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
There are a few frames added to the Facial Morph editor that add to your custom morphs even though in the animation bar it states "current frame" If this is done on purpose so users can expand there facial morph library from existing facial animations, a suggestion then: -maybe when creating...More
I have a FULL license for CC4, FULL for HEADSHOT and I bought the hair and beard builder package, which came with some bonuses, but the packages (hair and beard) do not install through the smart gallery download, nor through the RLD universal installer... Headshot Morph, Hair Patches and...More
Casey 7/29/2022 5:28 PM (UTC) I will do that. So do you have any idea of at least a way around this? You guys software wasnt cheap and this kinda sucks having to use a (what could be) a broken product. What about this, would sending my character into blender and then into unreal be a work...More
I imported a creature (a horse) into CC4, set up a profile, then imported an animation. On some frames, the arms flip 180 degrees. The problem does not exist in Blender, Unity, Cascateur. - Import Horse.FBX into CC4...More
Same goes for the cloth. This should not be happening. Please revert back and preserve physics tab, all settings and weight maps for accessories!...More
I accidentally pressed K and the view zoomed out far, then I tried to reorient the view with J but it does nothing. Even if I orient the view to Front, the J key does nothing nor does the option to select the view to J....More
I'm creating a character on CC4 and I would like to apply two different gloves on each hand. I have two assets, bought from the content store. Both of them apply to both hands, so I wanted to use the new Delete face tool but I have an issue with it. To proceed I applied a first asset and I...More
Viewport morphing isn't working correctly for either the morph gizmo or the Headshot sculpt morph tools. Moving the mouse horizontally adjusts the length instead of width/thickness....More