96 issues found

0

Votes
Active
Hello,
One thing I think could come in really handy for content creators would be the ability to combine objects into One.
For example....More
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Submitted by Dorothy Jean

0

Votes
Not a Bug
Hi, I am chauncey phillips
I hope this finds you well-
The suggestion that I have is to implement an in - game players choice customization so that we the game creators can outsource the duty of character creation to the player....More

2

Votes
Active
I severely messed up my tongue on a model months ago, and after contacting support there's absolutely no way to fix it without going in and messing with the mesh myself. I had been editing the facial vertexes and while selecting them to be moved, I didn't realize it was also selecting the tongue...More

1

Votes
Not Reproducible
when I try to load any files within the program it states failed to load file. Then program freezes with error message....More
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  •  528
Submitted by jackx1325

0

Votes
Not Reproducible
1. Create a character
2. Give it some cloth
3. If mesh penetration occurs:...More
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  •  497
Submitted by bunny_tsukino86

4

Votes
Active
I think it would be awesome to be able to increase the default polycount for the character.
For example, when I import characters in UE4, the close-up body seems a bit blocky due to the lack of polygons, although they look great in CC3 due to the subdivision function, but the exported characters...More
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Submitted by vadim+2

0

Votes
Assigned
1.Load any standard character in CC3
2. See the rootbone gizmo placed between feet at level with sole of feet
3. Click "Adjust bone"...More
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  •  476
Submitted by doubblesixx

0

Votes
Active
When the editor is off smooth state renders normal.
If wireframe was added to smooth mode intentionally it's really hard to see the smoothness of the mesh. I prefer to look at the lighting on the mesh as as more of an accurate guide as to how smooth the surface is when sculpting and is easier...More
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  •  469
Submitted by Ascensi

0

Votes
Active
When working on assets in CC3 it would be great to be able to update the UV's while working towards the finished product. I had hoped you could use the Zbrush bridge for this but I has no option for for UV update....More
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