404 issues found

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It would be very useful to have a transform tool appear at the location of a bodypart once clicked to adjust the size and position -probably a lot quicker than guessing a body part to adjust but the tool should also have an option to switch on/off bodypart highlighting....More
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Submitted by Ascensi

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Hello dear Reallusion
I just saw an amazing feature to create 3d hair-cards from a photo and I believe it would make your headshot really the best.
please consider adding that to your pipeline. I will put the link below for you....More
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Submitted by fvardin122

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Please consider to add Maya like navigation option into your products preferences. People would immediately feel like at home and will use them more excessively.
I've just bought CC3 and suffer from not having this and every new people would.
Thank you...More
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Submitted by banjavor

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The Character creation tool icon is giant in the toolbar, rarely used by myself, and knocks important debug information off the toolbar to the right and puts that into a drop down. Since your tool is accessible elsewhere please don't do this....More
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Submitted by james.scarafone

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When packaging a 4.24 project the following warning is displayed. This will not further impact the build, but it is usually rare to see such a warning. Basically you aim for 0 warnings and errors when cooking.
UATHelper: Packaging (Windows (64-bit)): WARNING: The 'Developer' module type...More
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Submitted by unit23

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I have used this feature in Blender and some other software and it makes for a very fast posing having these two combined.
Also having the free gimbal in the center to translate / rotate freely depending on mouse position in relation to the bone is very handy when positioning bones from different...More
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Submitted by doubblesixx

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I do a lot of zombie / monster stuff and to get an extra eerie touch to the already withered handpose i often bend fingers slightly backwards to give the pose an extra haunting touch.
Adding the feature to drag the mouse upwards and move fingers up would make it very easy to do all sorts of...More
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Submitted by doubblesixx

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Hello,
One thing I think could come in really handy for content creators would be the ability to combine objects into One.
For example....More
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Submitted by Dorothy Jean

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Hi,
I am learning to use the headshot and decide to use a toon character as a basis to form a character on. The toon character jimmy seems to be a fine candidate, however the projection angle seems to be off by a huge amount. The camera is projecting the face at 45 degree downwards. Making...More
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Submitted by Procrastinator

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The render pipeline for Unity has changed. The class referenced in the DLL ( UnityEditor.Experimental.Rendering.HDPipeline.HDEditorUtils) is no longer valid and throws an exception when you attempt to import the character following the steps outlined the reallusion documentation. The export...More
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Submitted by chris_466129
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