Add multiple texture possibilities for clothes, without having to add it as a new item. As it is, making minor adjustments after adding clothes to the library takes a while with manual updates for each variation. Making it possible to add/safe different diffuse/normal/metallic maps, or even...More
HI SORRY TO BE A PAIN, BUT PLEASE, PLEASE CAN YOU ADD AN A-POSE TO THE GOZ EXPORT IN THE NEXT CC3 UPDATE PRETTY PLEASE WITH A SHIT LOAD OF EXCLUSIVE REALLUSION ONLY CONTENT MADE JUST FOR YOU ON TOP IN ZBRUSH, MAYA AND MARVELOUS DESIGNER, PLEASE, MANY THANKS FOR YOUR CONSIDERATION. ALSO IS IT...More
With latest introduction of Bind Pose, which supposed to replace a T-pose for cloth creation routine, the entire workflow for Cloth Creation in External apps has been changed. Now we need to create, rig and weight paint cloth in this new Bind Pose, which is sort of an A-pose, but not quite...More
hi just hoping that you could implement a more flexible morph import for CC3, that would allow for alien type characters to be imported as morphs, as such that would allow for the bones to accommodate the characters original leg form, for the way it is now the character imports with a heavy...More
I'm searching for an API that would support fast creation of a large number of realistic human characters with different poses. For example by running loops over values for 10 parameters to get the models with clothes then running values over other 10 pose parameters to get each model at different...More
Even though iClone can do a lot of animation, some of it is easier to do in 3ds max or maya. It'd be nice to have a resource of a rigged .fbx model with added constraints and targets suited for the CC3 character animation....More
Hi, As titled. Mirror copy only works for character mesh. If editing other type of meshes, it would prove to be helpful for conforming to the shape of the character....More
When optimizing characters for re-use, having more than 20 layers is essential. When using characters for games, having the possibility to export one character mesh with multiple outfit that can be shown/hidden in prefab-stage is needed to save space and time. When being limited to 20 items...More
For the moment we can't organize morphs as we want (easily, I mean, maybe we can edit a file for this task, I didn't find it). - You have the general order : Body, head, with sub categories, and sub-sub-categories if you purchased essential morphs. - You can have favorites, but you can't arrange...More
ok, probably what i gonna ask must be "impossible or near impossible but who knows right???. Would be cool if we could "clone" weight influence from already existing cloths when adding new cloths to CC library like for exemple: i go in daz and get a new bikini or underwear for female them...More