Currently 3DXchange can map extend bones, but CC strips out any extra bones that are added to the skeleton. Or rather it sees them as a "non mesh entity" and throws a critical error. The error is only for the extra bones. The rest imports fine. Would it be possible for CC to recognize non...More
I suggest putting the "Tabs" for the Content panel in the same location as in iClone. I really like how the Character Creator and iClone interfaces are becoming very similar. That makes it easier to switch back and forth between applications. This is a minor thing, but the less searching...More
CC Base teeth morphs missing in CC 2 when character is loaded. It seems under the Actor Parts drop down morph selector ...selecting the Eye Teeth and hair there are no base morphs, but the essential morphs for the teeth show up when clicked on. I was doing Dracula tutorial and got to the...More
You cannot edit a mesh during a calibration pose. When you enter edit mesh mode the character will snap back to a t-pose, which defeats the purpose of using a calibration pose to identify and fix mesh penetration trouble spots. In Reallusion's own video for CC 1.5, it touts this useful feature...More
Program crashed when I tried to load California Girl from Garry Pye's Comic Faces. I have used this one other time and it worked fine. But this time it crashed and closed the program. I just started the program and that was all that happened....More
I keep getting this every now and then. When I load up I get a plain white screen in the viewport. When this happens it also will not load anything, project, resource, hdri, nothing. Then it crashes....More
When changing a characters hue, the result can only be seen after pressing 'ok' i.e. - can the material change be made interactive with a viewport preview as the hue are selected....More