Load one of the Default PBR characters. With an item selected in the Appearance tab load the Appearance Editor. The material appearance is not consistent between the default state and when "Clear" or "Keep" are selected in the "Override" window. Attached are screen shots showing the Jeans...More
Character Creator loads 8-bit/1channel Grayscale JPG texture image 'as is', they are not converted and kept internally as 8-bit/1channel Grayscale images. This is not the case when loading 8-bit/1channel Grayscale from PNG,TGA & BMP image files. Character Creator converts those on the fly...More
If I invert a .png texture, I see it now gray, but the launch dos show, it is a fully clear texture. This dos happen with all channels. More you can see here http://forum.reallusion.com/Topic309258.aspx?PageIndex=2&Update=1...More
Once a custom slider has been created, with a custom "Slider Path', then that Path is not shown back in the Slider Editor whenever that slider get edited. 1) Create a Custom Morph Slider using a Custom Path. 2) Edit the Slider by clicking on the pen icon beside the slider....More
During installation I have specified a folder where I want my content to be located, which is "D:\Reallusion7". All is OK, except for the Roots of the Tree in each content category. For instance "Project Template" and "Project Custom" Both point to my profile instead. When I click on them and...More
In the Dynamic Appearance Texture editor, the controls are listed twice. It appears they really are duplicates. Colors changed in one place display the new color in the other listing. I haven't checked everywhere yet, but it occurs for both EYES and TEETH, and HAIR, it doesn't matter if you...More
I've created several morph sliders for custom teeth and relative size and position. These work great on CC characters that are exported to iClone. However when those characters are re-imported to CC to be used as full head or full body morphs the teeth morphs are not imported. Is this a common...More